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-rw-r--r--third_party/libpng16/pngwutil.c2709
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diff --git a/third_party/libpng16/pngwutil.c b/third_party/libpng16/pngwutil.c
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+
+/* pngwutil.c - utilities to write a PNG file
+ *
+ * Last changed in libpng 1.6.19 [November 12, 2015]
+ * Copyright (c) 1998-2015 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * This code is released under the libpng license.
+ * For conditions of distribution and use, see the disclaimer
+ * and license in png.h
+ */
+
+#include "pngpriv.h"
+
+#ifdef PNG_WRITE_SUPPORTED
+
+#ifdef PNG_WRITE_INT_FUNCTIONS_SUPPORTED
+/* Place a 32-bit number into a buffer in PNG byte order. We work
+ * with unsigned numbers for convenience, although one supported
+ * ancillary chunk uses signed (two's complement) numbers.
+ */
+void PNGAPI
+png_save_uint_32(png_bytep buf, png_uint_32 i)
+{
+ buf[0] = (png_byte)(i >> 24);
+ buf[1] = (png_byte)(i >> 16);
+ buf[2] = (png_byte)(i >> 8);
+ buf[3] = (png_byte)(i );
+}
+
+/* Place a 16-bit number into a buffer in PNG byte order.
+ * The parameter is declared unsigned int, not png_uint_16,
+ * just to avoid potential problems on pre-ANSI C compilers.
+ */
+void PNGAPI
+png_save_uint_16(png_bytep buf, unsigned int i)
+{
+ buf[0] = (png_byte)(i >> 8);
+ buf[1] = (png_byte)(i );
+}
+#endif
+
+/* Simple function to write the signature. If we have already written
+ * the magic bytes of the signature, or more likely, the PNG stream is
+ * being embedded into another stream and doesn't need its own signature,
+ * we should call png_set_sig_bytes() to tell libpng how many of the
+ * bytes have already been written.
+ */
+void PNGAPI
+png_write_sig(png_structrp png_ptr)
+{
+ png_byte png_signature[8] = {137, 80, 78, 71, 13, 10, 26, 10};
+
+#ifdef PNG_IO_STATE_SUPPORTED
+ /* Inform the I/O callback that the signature is being written */
+ png_ptr->io_state = PNG_IO_WRITING | PNG_IO_SIGNATURE;
+#endif
+
+ /* Write the rest of the 8 byte signature */
+ png_write_data(png_ptr, &png_signature[png_ptr->sig_bytes],
+ (png_size_t)(8 - png_ptr->sig_bytes));
+
+ if (png_ptr->sig_bytes < 3)
+ png_ptr->mode |= PNG_HAVE_PNG_SIGNATURE;
+}
+
+/* Write the start of a PNG chunk. The type is the chunk type.
+ * The total_length is the sum of the lengths of all the data you will be
+ * passing in png_write_chunk_data().
+ */
+static void
+png_write_chunk_header(png_structrp png_ptr, png_uint_32 chunk_name,
+ png_uint_32 length)
+{
+ png_byte buf[8];
+
+#if defined(PNG_DEBUG) && (PNG_DEBUG > 0)
+ PNG_CSTRING_FROM_CHUNK(buf, chunk_name);
+ png_debug2(0, "Writing %s chunk, length = %lu", buf, (unsigned long)length);
+#endif
+
+ if (png_ptr == NULL)
+ return;
+
+#ifdef PNG_IO_STATE_SUPPORTED
+ /* Inform the I/O callback that the chunk header is being written.
+ * PNG_IO_CHUNK_HDR requires a single I/O call.
+ */
+ png_ptr->io_state = PNG_IO_WRITING | PNG_IO_CHUNK_HDR;
+#endif
+
+ /* Write the length and the chunk name */
+ png_save_uint_32(buf, length);
+ png_save_uint_32(buf + 4, chunk_name);
+ png_write_data(png_ptr, buf, 8);
+
+ /* Put the chunk name into png_ptr->chunk_name */
+ png_ptr->chunk_name = chunk_name;
+
+ /* Reset the crc and run it over the chunk name */
+ png_reset_crc(png_ptr);
+
+ png_calculate_crc(png_ptr, buf + 4, 4);
+
+#ifdef PNG_IO_STATE_SUPPORTED
+ /* Inform the I/O callback that chunk data will (possibly) be written.
+ * PNG_IO_CHUNK_DATA does NOT require a specific number of I/O calls.
+ */
+ png_ptr->io_state = PNG_IO_WRITING | PNG_IO_CHUNK_DATA;
+#endif
+}
+
+void PNGAPI
+png_write_chunk_start(png_structrp png_ptr, png_const_bytep chunk_string,
+ png_uint_32 length)
+{
+ png_write_chunk_header(png_ptr, PNG_CHUNK_FROM_STRING(chunk_string), length);
+}
+
+/* Write the data of a PNG chunk started with png_write_chunk_header().
+ * Note that multiple calls to this function are allowed, and that the
+ * sum of the lengths from these calls *must* add up to the total_length
+ * given to png_write_chunk_header().
+ */
+void PNGAPI
+png_write_chunk_data(png_structrp png_ptr, png_const_bytep data,
+ png_size_t length)
+{
+ /* Write the data, and run the CRC over it */
+ if (png_ptr == NULL)
+ return;
+
+ if (data != NULL && length > 0)
+ {
+ png_write_data(png_ptr, data, length);
+
+ /* Update the CRC after writing the data,
+ * in case the user I/O routine alters it.
+ */
+ png_calculate_crc(png_ptr, data, length);
+ }
+}
+
+/* Finish a chunk started with png_write_chunk_header(). */
+void PNGAPI
+png_write_chunk_end(png_structrp png_ptr)
+{
+ png_byte buf[4];
+
+ if (png_ptr == NULL) return;
+
+#ifdef PNG_IO_STATE_SUPPORTED
+ /* Inform the I/O callback that the chunk CRC is being written.
+ * PNG_IO_CHUNK_CRC requires a single I/O function call.
+ */
+ png_ptr->io_state = PNG_IO_WRITING | PNG_IO_CHUNK_CRC;
+#endif
+
+ /* Write the crc in a single operation */
+ png_save_uint_32(buf, png_ptr->crc);
+
+ png_write_data(png_ptr, buf, (png_size_t)4);
+}
+
+/* Write a PNG chunk all at once. The type is an array of ASCII characters
+ * representing the chunk name. The array must be at least 4 bytes in
+ * length, and does not need to be null terminated. To be safe, pass the
+ * pre-defined chunk names here, and if you need a new one, define it
+ * where the others are defined. The length is the length of the data.
+ * All the data must be present. If that is not possible, use the
+ * png_write_chunk_start(), png_write_chunk_data(), and png_write_chunk_end()
+ * functions instead.
+ */
+static void
+png_write_complete_chunk(png_structrp png_ptr, png_uint_32 chunk_name,
+ png_const_bytep data, png_size_t length)
+{
+ if (png_ptr == NULL)
+ return;
+
+ /* On 64-bit architectures 'length' may not fit in a png_uint_32. */
+ if (length > PNG_UINT_31_MAX)
+ png_error(png_ptr, "length exceeds PNG maximum");
+
+ png_write_chunk_header(png_ptr, chunk_name, (png_uint_32)length);
+ png_write_chunk_data(png_ptr, data, length);
+ png_write_chunk_end(png_ptr);
+}
+
+/* This is the API that calls the internal function above. */
+void PNGAPI
+png_write_chunk(png_structrp png_ptr, png_const_bytep chunk_string,
+ png_const_bytep data, png_size_t length)
+{
+ png_write_complete_chunk(png_ptr, PNG_CHUNK_FROM_STRING(chunk_string), data,
+ length);
+}
+
+/* This is used below to find the size of an image to pass to png_deflate_claim,
+ * so it only needs to be accurate if the size is less than 16384 bytes (the
+ * point at which a lower LZ window size can be used.)
+ */
+static png_alloc_size_t
+png_image_size(png_structrp png_ptr)
+{
+ /* Only return sizes up to the maximum of a png_uint_32; do this by limiting
+ * the width and height used to 15 bits.
+ */
+ png_uint_32 h = png_ptr->height;
+
+ if (png_ptr->rowbytes < 32768 && h < 32768)
+ {
+ if (png_ptr->interlaced != 0)
+ {
+ /* Interlacing makes the image larger because of the replication of
+ * both the filter byte and the padding to a byte boundary.
+ */
+ png_uint_32 w = png_ptr->width;
+ unsigned int pd = png_ptr->pixel_depth;
+ png_alloc_size_t cb_base;
+ int pass;
+
+ for (cb_base=0, pass=0; pass<=6; ++pass)
+ {
+ png_uint_32 pw = PNG_PASS_COLS(w, pass);
+
+ if (pw > 0)
+ cb_base += (PNG_ROWBYTES(pd, pw)+1) * PNG_PASS_ROWS(h, pass);
+ }
+
+ return cb_base;
+ }
+
+ else
+ return (png_ptr->rowbytes+1) * h;
+ }
+
+ else
+ return 0xffffffffU;
+}
+
+#ifdef PNG_WRITE_OPTIMIZE_CMF_SUPPORTED
+ /* This is the code to hack the first two bytes of the deflate stream (the
+ * deflate header) to correct the windowBits value to match the actual data
+ * size. Note that the second argument is the *uncompressed* size but the
+ * first argument is the *compressed* data (and it must be deflate
+ * compressed.)
+ */
+static void
+optimize_cmf(png_bytep data, png_alloc_size_t data_size)
+{
+ /* Optimize the CMF field in the zlib stream. The resultant zlib stream is
+ * still compliant to the stream specification.
+ */
+ if (data_size <= 16384) /* else windowBits must be 15 */
+ {
+ unsigned int z_cmf = data[0]; /* zlib compression method and flags */
+
+ if ((z_cmf & 0x0f) == 8 && (z_cmf & 0xf0) <= 0x70)
+ {
+ unsigned int z_cinfo;
+ unsigned int half_z_window_size;
+
+ z_cinfo = z_cmf >> 4;
+ half_z_window_size = 1U << (z_cinfo + 7);
+
+ if (data_size <= half_z_window_size) /* else no change */
+ {
+ unsigned int tmp;
+
+ do
+ {
+ half_z_window_size >>= 1;
+ --z_cinfo;
+ }
+ while (z_cinfo > 0 && data_size <= half_z_window_size);
+
+ z_cmf = (z_cmf & 0x0f) | (z_cinfo << 4);
+
+ data[0] = (png_byte)z_cmf;
+ tmp = data[1] & 0xe0;
+ tmp += 0x1f - ((z_cmf << 8) + tmp) % 0x1f;
+ data[1] = (png_byte)tmp;
+ }
+ }
+ }
+}
+#endif /* WRITE_OPTIMIZE_CMF */
+
+/* Initialize the compressor for the appropriate type of compression. */
+static int
+png_deflate_claim(png_structrp png_ptr, png_uint_32 owner,
+ png_alloc_size_t data_size)
+{
+ if (png_ptr->zowner != 0)
+ {
+#if defined(PNG_WARNINGS_SUPPORTED) || defined(PNG_ERROR_TEXT_SUPPORTED)
+ char msg[64];
+
+ PNG_STRING_FROM_CHUNK(msg, owner);
+ msg[4] = ':';
+ msg[5] = ' ';
+ PNG_STRING_FROM_CHUNK(msg+6, png_ptr->zowner);
+ /* So the message that results is "<chunk> using zstream"; this is an
+ * internal error, but is very useful for debugging. i18n requirements
+ * are minimal.
+ */
+ (void)png_safecat(msg, (sizeof msg), 10, " using zstream");
+#endif
+#if PNG_RELEASE_BUILD
+ png_warning(png_ptr, msg);
+
+ /* Attempt sane error recovery */
+ if (png_ptr->zowner == png_IDAT) /* don't steal from IDAT */
+ {
+ png_ptr->zstream.msg = PNGZ_MSG_CAST("in use by IDAT");
+ return Z_STREAM_ERROR;
+ }
+
+ png_ptr->zowner = 0;
+#else
+ png_error(png_ptr, msg);
+#endif
+ }
+
+ {
+ int level = png_ptr->zlib_level;
+ int method = png_ptr->zlib_method;
+ int windowBits = png_ptr->zlib_window_bits;
+ int memLevel = png_ptr->zlib_mem_level;
+ int strategy; /* set below */
+ int ret; /* zlib return code */
+
+ if (owner == png_IDAT)
+ {
+ if ((png_ptr->flags & PNG_FLAG_ZLIB_CUSTOM_STRATEGY) != 0)
+ strategy = png_ptr->zlib_strategy;
+
+ else if (png_ptr->do_filter != PNG_FILTER_NONE)
+ strategy = PNG_Z_DEFAULT_STRATEGY;
+
+ else
+ strategy = PNG_Z_DEFAULT_NOFILTER_STRATEGY;
+ }
+
+ else
+ {
+#ifdef PNG_WRITE_CUSTOMIZE_ZTXT_COMPRESSION_SUPPORTED
+ level = png_ptr->zlib_text_level;
+ method = png_ptr->zlib_text_method;
+ windowBits = png_ptr->zlib_text_window_bits;
+ memLevel = png_ptr->zlib_text_mem_level;
+ strategy = png_ptr->zlib_text_strategy;
+#else
+ /* If customization is not supported the values all come from the
+ * IDAT values except for the strategy, which is fixed to the
+ * default. (This is the pre-1.6.0 behavior too, although it was
+ * implemented in a very different way.)
+ */
+ strategy = Z_DEFAULT_STRATEGY;
+#endif
+ }
+
+ /* Adjust 'windowBits' down if larger than 'data_size'; to stop this
+ * happening just pass 32768 as the data_size parameter. Notice that zlib
+ * requires an extra 262 bytes in the window in addition to the data to be
+ * able to see the whole of the data, so if data_size+262 takes us to the
+ * next windowBits size we need to fix up the value later. (Because even
+ * though deflate needs the extra window, inflate does not!)
+ */
+ if (data_size <= 16384)
+ {
+ /* IMPLEMENTATION NOTE: this 'half_window_size' stuff is only here to
+ * work round a Microsoft Visual C misbehavior which, contrary to C-90,
+ * widens the result of the following shift to 64-bits if (and,
+ * apparently, only if) it is used in a test.
+ */
+ unsigned int half_window_size = 1U << (windowBits-1);
+
+ while (data_size + 262 <= half_window_size)
+ {
+ half_window_size >>= 1;
+ --windowBits;
+ }
+ }
+
+ /* Check against the previous initialized values, if any. */
+ if ((png_ptr->flags & PNG_FLAG_ZSTREAM_INITIALIZED) != 0 &&
+ (png_ptr->zlib_set_level != level ||
+ png_ptr->zlib_set_method != method ||
+ png_ptr->zlib_set_window_bits != windowBits ||
+ png_ptr->zlib_set_mem_level != memLevel ||
+ png_ptr->zlib_set_strategy != strategy))
+ {
+ if (deflateEnd(&png_ptr->zstream) != Z_OK)
+ png_warning(png_ptr, "deflateEnd failed (ignored)");
+
+ png_ptr->flags &= ~PNG_FLAG_ZSTREAM_INITIALIZED;
+ }
+
+ /* For safety clear out the input and output pointers (currently zlib
+ * doesn't use them on Init, but it might in the future).
+ */
+ png_ptr->zstream.next_in = NULL;
+ png_ptr->zstream.avail_in = 0;
+ png_ptr->zstream.next_out = NULL;
+ png_ptr->zstream.avail_out = 0;
+
+ /* Now initialize if required, setting the new parameters, otherwise just
+ * to a simple reset to the previous parameters.
+ */
+ if ((png_ptr->flags & PNG_FLAG_ZSTREAM_INITIALIZED) != 0)
+ ret = deflateReset(&png_ptr->zstream);
+
+ else
+ {
+ ret = deflateInit2(&png_ptr->zstream, level, method, windowBits,
+ memLevel, strategy);
+
+ if (ret == Z_OK)
+ png_ptr->flags |= PNG_FLAG_ZSTREAM_INITIALIZED;
+ }
+
+ /* The return code is from either deflateReset or deflateInit2; they have
+ * pretty much the same set of error codes.
+ */
+ if (ret == Z_OK)
+ png_ptr->zowner = owner;
+
+ else
+ png_zstream_error(png_ptr, ret);
+
+ return ret;
+ }
+}
+
+/* Clean up (or trim) a linked list of compression buffers. */
+void /* PRIVATE */
+png_free_buffer_list(png_structrp png_ptr, png_compression_bufferp *listp)
+{
+ png_compression_bufferp list = *listp;
+
+ if (list != NULL)
+ {
+ *listp = NULL;
+
+ do
+ {
+ png_compression_bufferp next = list->next;
+
+ png_free(png_ptr, list);
+ list = next;
+ }
+ while (list != NULL);
+ }
+}
+
+#ifdef PNG_WRITE_COMPRESSED_TEXT_SUPPORTED
+/* This pair of functions encapsulates the operation of (a) compressing a
+ * text string, and (b) issuing it later as a series of chunk data writes.
+ * The compression_state structure is shared context for these functions
+ * set up by the caller to allow access to the relevant local variables.
+ *
+ * compression_buffer (new in 1.6.0) is just a linked list of zbuffer_size
+ * temporary buffers. From 1.6.0 it is retained in png_struct so that it will
+ * be correctly freed in the event of a write error (previous implementations
+ * just leaked memory.)
+ */
+typedef struct
+{
+ png_const_bytep input; /* The uncompressed input data */
+ png_alloc_size_t input_len; /* Its length */
+ png_uint_32 output_len; /* Final compressed length */
+ png_byte output[1024]; /* First block of output */
+} compression_state;
+
+static void
+png_text_compress_init(compression_state *comp, png_const_bytep input,
+ png_alloc_size_t input_len)
+{
+ comp->input = input;
+ comp->input_len = input_len;
+ comp->output_len = 0;
+}
+
+/* Compress the data in the compression state input */
+static int
+png_text_compress(png_structrp png_ptr, png_uint_32 chunk_name,
+ compression_state *comp, png_uint_32 prefix_len)
+{
+ int ret;
+
+ /* To find the length of the output it is necessary to first compress the
+ * input. The result is buffered rather than using the two-pass algorithm
+ * that is used on the inflate side; deflate is assumed to be slower and a
+ * PNG writer is assumed to have more memory available than a PNG reader.
+ *
+ * IMPLEMENTATION NOTE: the zlib API deflateBound() can be used to find an
+ * upper limit on the output size, but it is always bigger than the input
+ * size so it is likely to be more efficient to use this linked-list
+ * approach.
+ */
+ ret = png_deflate_claim(png_ptr, chunk_name, comp->input_len);
+
+ if (ret != Z_OK)
+ return ret;
+
+ /* Set up the compression buffers, we need a loop here to avoid overflowing a
+ * uInt. Use ZLIB_IO_MAX to limit the input. The output is always limited
+ * by the output buffer size, so there is no need to check that. Since this
+ * is ANSI-C we know that an 'int', hence a uInt, is always at least 16 bits
+ * in size.
+ */
+ {
+ png_compression_bufferp *end = &png_ptr->zbuffer_list;
+ png_alloc_size_t input_len = comp->input_len; /* may be zero! */
+ png_uint_32 output_len;
+
+ /* zlib updates these for us: */
+ png_ptr->zstream.next_in = PNGZ_INPUT_CAST(comp->input);
+ png_ptr->zstream.avail_in = 0; /* Set below */
+ png_ptr->zstream.next_out = comp->output;
+ png_ptr->zstream.avail_out = (sizeof comp->output);
+
+ output_len = png_ptr->zstream.avail_out;
+
+ do
+ {
+ uInt avail_in = ZLIB_IO_MAX;
+
+ if (avail_in > input_len)
+ avail_in = (uInt)input_len;
+
+ input_len -= avail_in;
+
+ png_ptr->zstream.avail_in = avail_in;
+
+ if (png_ptr->zstream.avail_out == 0)
+ {
+ png_compression_buffer *next;
+
+ /* Chunk data is limited to 2^31 bytes in length, so the prefix
+ * length must be counted here.
+ */
+ if (output_len + prefix_len > PNG_UINT_31_MAX)
+ {
+ ret = Z_MEM_ERROR;
+ break;
+ }
+
+ /* Need a new (malloc'ed) buffer, but there may be one present
+ * already.
+ */
+ next = *end;
+ if (next == NULL)
+ {
+ next = png_voidcast(png_compression_bufferp, png_malloc_base
+ (png_ptr, PNG_COMPRESSION_BUFFER_SIZE(png_ptr)));
+
+ if (next == NULL)
+ {
+ ret = Z_MEM_ERROR;
+ break;
+ }
+
+ /* Link in this buffer (so that it will be freed later) */
+ next->next = NULL;
+ *end = next;
+ }
+
+ png_ptr->zstream.next_out = next->output;
+ png_ptr->zstream.avail_out = png_ptr->zbuffer_size;
+ output_len += png_ptr->zstream.avail_out;
+
+ /* Move 'end' to the next buffer pointer. */
+ end = &next->next;
+ }
+
+ /* Compress the data */
+ ret = deflate(&png_ptr->zstream,
+ input_len > 0 ? Z_NO_FLUSH : Z_FINISH);
+
+ /* Claw back input data that was not consumed (because avail_in is
+ * reset above every time round the loop).
+ */
+ input_len += png_ptr->zstream.avail_in;
+ png_ptr->zstream.avail_in = 0; /* safety */
+ }
+ while (ret == Z_OK);
+
+ /* There may be some space left in the last output buffer. This needs to
+ * be subtracted from output_len.
+ */
+ output_len -= png_ptr->zstream.avail_out;
+ png_ptr->zstream.avail_out = 0; /* safety */
+ comp->output_len = output_len;
+
+ /* Now double check the output length, put in a custom message if it is
+ * too long. Otherwise ensure the z_stream::msg pointer is set to
+ * something.
+ */
+ if (output_len + prefix_len >= PNG_UINT_31_MAX)
+ {
+ png_ptr->zstream.msg = PNGZ_MSG_CAST("compressed data too long");
+ ret = Z_MEM_ERROR;
+ }
+
+ else
+ png_zstream_error(png_ptr, ret);
+
+ /* Reset zlib for another zTXt/iTXt or image data */
+ png_ptr->zowner = 0;
+
+ /* The only success case is Z_STREAM_END, input_len must be 0; if not this
+ * is an internal error.
+ */
+ if (ret == Z_STREAM_END && input_len == 0)
+ {
+#ifdef PNG_WRITE_OPTIMIZE_CMF_SUPPORTED
+ /* Fix up the deflate header, if required */
+ optimize_cmf(comp->output, comp->input_len);
+#endif
+ /* But Z_OK is returned, not Z_STREAM_END; this allows the claim
+ * function above to return Z_STREAM_END on an error (though it never
+ * does in the current versions of zlib.)
+ */
+ return Z_OK;
+ }
+
+ else
+ return ret;
+ }
+}
+
+/* Ship the compressed text out via chunk writes */
+static void
+png_write_compressed_data_out(png_structrp png_ptr, compression_state *comp)
+{
+ png_uint_32 output_len = comp->output_len;
+ png_const_bytep output = comp->output;
+ png_uint_32 avail = (sizeof comp->output);
+ png_compression_buffer *next = png_ptr->zbuffer_list;
+
+ for (;;)
+ {
+ if (avail > output_len)
+ avail = output_len;
+
+ png_write_chunk_data(png_ptr, output, avail);
+
+ output_len -= avail;
+
+ if (output_len == 0 || next == NULL)
+ break;
+
+ avail = png_ptr->zbuffer_size;
+ output = next->output;
+ next = next->next;
+ }
+
+ /* This is an internal error; 'next' must have been NULL! */
+ if (output_len > 0)
+ png_error(png_ptr, "error writing ancillary chunked compressed data");
+}
+#endif /* WRITE_COMPRESSED_TEXT */
+
+#if defined(PNG_WRITE_TEXT_SUPPORTED) || defined(PNG_WRITE_pCAL_SUPPORTED) || \
+ defined(PNG_WRITE_iCCP_SUPPORTED) || defined(PNG_WRITE_sPLT_SUPPORTED)
+/* Check that the tEXt or zTXt keyword is valid per PNG 1.0 specification,
+ * and if invalid, correct the keyword rather than discarding the entire
+ * chunk. The PNG 1.0 specification requires keywords 1-79 characters in
+ * length, forbids leading or trailing whitespace, multiple internal spaces,
+ * and the non-break space (0x80) from ISO 8859-1. Returns keyword length.
+ *
+ * The 'new_key' buffer must be 80 characters in size (for the keyword plus a
+ * trailing '\0'). If this routine returns 0 then there was no keyword, or a
+ * valid one could not be generated, and the caller must png_error.
+ */
+static png_uint_32
+png_check_keyword(png_structrp png_ptr, png_const_charp key, png_bytep new_key)
+{
+ png_const_charp orig_key = key;
+ png_uint_32 key_len = 0;
+ int bad_character = 0;
+ int space = 1;
+
+ png_debug(1, "in png_check_keyword");
+
+ if (key == NULL)
+ {
+ *new_key = 0;
+ return 0;
+ }
+
+ while (*key && key_len < 79)
+ {
+ png_byte ch = (png_byte)*key++;
+
+ if ((ch > 32 && ch <= 126) || (ch >= 161 /*&& ch <= 255*/))
+ *new_key++ = ch, ++key_len, space = 0;
+
+ else if (space == 0)
+ {
+ /* A space or an invalid character when one wasn't seen immediately
+ * before; output just a space.
+ */
+ *new_key++ = 32, ++key_len, space = 1;
+
+ /* If the character was not a space then it is invalid. */
+ if (ch != 32)
+ bad_character = ch;
+ }
+
+ else if (bad_character == 0)
+ bad_character = ch; /* just skip it, record the first error */
+ }
+
+ if (key_len > 0 && space != 0) /* trailing space */
+ {
+ --key_len, --new_key;
+ if (bad_character == 0)
+ bad_character = 32;
+ }
+
+ /* Terminate the keyword */
+ *new_key = 0;
+
+ if (key_len == 0)
+ return 0;
+
+#ifdef PNG_WARNINGS_SUPPORTED
+ /* Try to only output one warning per keyword: */
+ if (*key != 0) /* keyword too long */
+ png_warning(png_ptr, "keyword truncated");
+
+ else if (bad_character != 0)
+ {
+ PNG_WARNING_PARAMETERS(p)
+
+ png_warning_parameter(p, 1, orig_key);
+ png_warning_parameter_signed(p, 2, PNG_NUMBER_FORMAT_02x, bad_character);
+
+ png_formatted_warning(png_ptr, p, "keyword \"@1\": bad character '0x@2'");
+ }
+#endif /* WARNINGS */
+
+ return key_len;
+}
+#endif /* WRITE_TEXT || WRITE_pCAL || WRITE_iCCP || WRITE_sPLT */
+
+/* Write the IHDR chunk, and update the png_struct with the necessary
+ * information. Note that the rest of this code depends upon this
+ * information being correct.
+ */
+void /* PRIVATE */
+png_write_IHDR(png_structrp png_ptr, png_uint_32 width, png_uint_32 height,
+ int bit_depth, int color_type, int compression_type, int filter_type,
+ int interlace_type)
+{
+ png_byte buf[13]; /* Buffer to store the IHDR info */
+
+ png_debug(1, "in png_write_IHDR");
+
+ /* Check that we have valid input data from the application info */
+ switch (color_type)
+ {
+ case PNG_COLOR_TYPE_GRAY:
+ switch (bit_depth)
+ {
+ case 1:
+ case 2:
+ case 4:
+ case 8:
+#ifdef PNG_WRITE_16BIT_SUPPORTED
+ case 16:
+#endif
+ png_ptr->channels = 1; break;
+
+ default:
+ png_error(png_ptr,
+ "Invalid bit depth for grayscale image");
+ }
+ break;
+
+ case PNG_COLOR_TYPE_RGB:
+#ifdef PNG_WRITE_16BIT_SUPPORTED
+ if (bit_depth != 8 && bit_depth != 16)
+#else
+ if (bit_depth != 8)
+#endif
+ png_error(png_ptr, "Invalid bit depth for RGB image");
+
+ png_ptr->channels = 3;
+ break;
+
+ case PNG_COLOR_TYPE_PALETTE:
+ switch (bit_depth)
+ {
+ case 1:
+ case 2:
+ case 4:
+ case 8:
+ png_ptr->channels = 1;
+ break;
+
+ default:
+ png_error(png_ptr, "Invalid bit depth for paletted image");
+ }
+ break;
+
+ case PNG_COLOR_TYPE_GRAY_ALPHA:
+ if (bit_depth != 8 && bit_depth != 16)
+ png_error(png_ptr, "Invalid bit depth for grayscale+alpha image");
+
+ png_ptr->channels = 2;
+ break;
+
+ case PNG_COLOR_TYPE_RGB_ALPHA:
+#ifdef PNG_WRITE_16BIT_SUPPORTED
+ if (bit_depth != 8 && bit_depth != 16)
+#else
+ if (bit_depth != 8)
+#endif
+ png_error(png_ptr, "Invalid bit depth for RGBA image");
+
+ png_ptr->channels = 4;
+ break;
+
+ default:
+ png_error(png_ptr, "Invalid image color type specified");
+ }
+
+ if (compression_type != PNG_COMPRESSION_TYPE_BASE)
+ {
+ png_warning(png_ptr, "Invalid compression type specified");
+ compression_type = PNG_COMPRESSION_TYPE_BASE;
+ }
+
+ /* Write filter_method 64 (intrapixel differencing) only if
+ * 1. Libpng was compiled with PNG_MNG_FEATURES_SUPPORTED and
+ * 2. Libpng did not write a PNG signature (this filter_method is only
+ * used in PNG datastreams that are embedded in MNG datastreams) and
+ * 3. The application called png_permit_mng_features with a mask that
+ * included PNG_FLAG_MNG_FILTER_64 and
+ * 4. The filter_method is 64 and
+ * 5. The color_type is RGB or RGBA
+ */
+ if (
+#ifdef PNG_MNG_FEATURES_SUPPORTED
+ !((png_ptr->mng_features_permitted & PNG_FLAG_MNG_FILTER_64) != 0 &&
+ ((png_ptr->mode & PNG_HAVE_PNG_SIGNATURE) == 0) &&
+ (color_type == PNG_COLOR_TYPE_RGB ||
+ color_type == PNG_COLOR_TYPE_RGB_ALPHA) &&
+ (filter_type == PNG_INTRAPIXEL_DIFFERENCING)) &&
+#endif
+ filter_type != PNG_FILTER_TYPE_BASE)
+ {
+ png_warning(png_ptr, "Invalid filter type specified");
+ filter_type = PNG_FILTER_TYPE_BASE;
+ }
+
+#ifdef PNG_WRITE_INTERLACING_SUPPORTED
+ if (interlace_type != PNG_INTERLACE_NONE &&
+ interlace_type != PNG_INTERLACE_ADAM7)
+ {
+ png_warning(png_ptr, "Invalid interlace type specified");
+ interlace_type = PNG_INTERLACE_ADAM7;
+ }
+#else
+ interlace_type=PNG_INTERLACE_NONE;
+#endif
+
+ /* Save the relevant information */
+ png_ptr->bit_depth = (png_byte)bit_depth;
+ png_ptr->color_type = (png_byte)color_type;
+ png_ptr->interlaced = (png_byte)interlace_type;
+#ifdef PNG_MNG_FEATURES_SUPPORTED
+ png_ptr->filter_type = (png_byte)filter_type;
+#endif
+ png_ptr->compression_type = (png_byte)compression_type;
+ png_ptr->width = width;
+ png_ptr->height = height;
+
+ png_ptr->pixel_depth = (png_byte)(bit_depth * png_ptr->channels);
+ png_ptr->rowbytes = PNG_ROWBYTES(png_ptr->pixel_depth, width);
+ /* Set the usr info, so any transformations can modify it */
+ png_ptr->usr_width = png_ptr->width;
+ png_ptr->usr_bit_depth = png_ptr->bit_depth;
+ png_ptr->usr_channels = png_ptr->channels;
+
+ /* Pack the header information into the buffer */
+ png_save_uint_32(buf, width);
+ png_save_uint_32(buf + 4, height);
+ buf[8] = (png_byte)bit_depth;
+ buf[9] = (png_byte)color_type;
+ buf[10] = (png_byte)compression_type;
+ buf[11] = (png_byte)filter_type;
+ buf[12] = (png_byte)interlace_type;
+
+ /* Write the chunk */
+ png_write_complete_chunk(png_ptr, png_IHDR, buf, (png_size_t)13);
+
+ if ((png_ptr->do_filter) == PNG_NO_FILTERS)
+ {
+ if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE ||
+ png_ptr->bit_depth < 8)
+ png_ptr->do_filter = PNG_FILTER_NONE;
+
+ else
+ png_ptr->do_filter = PNG_ALL_FILTERS;
+ }
+
+ png_ptr->mode = PNG_HAVE_IHDR; /* not READY_FOR_ZTXT */
+}
+
+/* Write the palette. We are careful not to trust png_color to be in the
+ * correct order for PNG, so people can redefine it to any convenient
+ * structure.
+ */
+void /* PRIVATE */
+png_write_PLTE(png_structrp png_ptr, png_const_colorp palette,
+ png_uint_32 num_pal)
+{
+ png_uint_32 max_palette_length, i;
+ png_const_colorp pal_ptr;
+ png_byte buf[3];
+
+ png_debug(1, "in png_write_PLTE");
+
+ max_palette_length = (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE) ?
+ (1 << png_ptr->bit_depth) : PNG_MAX_PALETTE_LENGTH;
+
+ if ((
+#ifdef PNG_MNG_FEATURES_SUPPORTED
+ (png_ptr->mng_features_permitted & PNG_FLAG_MNG_EMPTY_PLTE) == 0 &&
+#endif
+ num_pal == 0) || num_pal > max_palette_length)
+ {
+ if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE)
+ {
+ png_error(png_ptr, "Invalid number of colors in palette");
+ }
+
+ else
+ {
+ png_warning(png_ptr, "Invalid number of colors in palette");
+ return;
+ }
+ }
+
+ if ((png_ptr->color_type & PNG_COLOR_MASK_COLOR) == 0)
+ {
+ png_warning(png_ptr,
+ "Ignoring request to write a PLTE chunk in grayscale PNG");
+
+ return;
+ }
+
+ png_ptr->num_palette = (png_uint_16)num_pal;
+ png_debug1(3, "num_palette = %d", png_ptr->num_palette);
+
+ png_write_chunk_header(png_ptr, png_PLTE, (png_uint_32)(num_pal * 3));
+#ifdef PNG_POINTER_INDEXING_SUPPORTED
+
+ for (i = 0, pal_ptr = palette; i < num_pal; i++, pal_ptr++)
+ {
+ buf[0] = pal_ptr->red;
+ buf[1] = pal_ptr->green;
+ buf[2] = pal_ptr->blue;
+ png_write_chunk_data(png_ptr, buf, (png_size_t)3);
+ }
+
+#else
+ /* This is a little slower but some buggy compilers need to do this
+ * instead
+ */
+ pal_ptr=palette;
+
+ for (i = 0; i < num_pal; i++)
+ {
+ buf[0] = pal_ptr[i].red;
+ buf[1] = pal_ptr[i].green;
+ buf[2] = pal_ptr[i].blue;
+ png_write_chunk_data(png_ptr, buf, (png_size_t)3);
+ }
+
+#endif
+ png_write_chunk_end(png_ptr);
+ png_ptr->mode |= PNG_HAVE_PLTE;
+}
+
+/* This is similar to png_text_compress, above, except that it does not require
+ * all of the data at once and, instead of buffering the compressed result,
+ * writes it as IDAT chunks. Unlike png_text_compress it *can* png_error out
+ * because it calls the write interface. As a result it does its own error
+ * reporting and does not return an error code. In the event of error it will
+ * just call png_error. The input data length may exceed 32-bits. The 'flush'
+ * parameter is exactly the same as that to deflate, with the following
+ * meanings:
+ *
+ * Z_NO_FLUSH: normal incremental output of compressed data
+ * Z_SYNC_FLUSH: do a SYNC_FLUSH, used by png_write_flush
+ * Z_FINISH: this is the end of the input, do a Z_FINISH and clean up
+ *
+ * The routine manages the acquire and release of the png_ptr->zstream by
+ * checking and (at the end) clearing png_ptr->zowner; it does some sanity
+ * checks on the 'mode' flags while doing this.
+ */
+void /* PRIVATE */
+png_compress_IDAT(png_structrp png_ptr, png_const_bytep input,
+ png_alloc_size_t input_len, int flush)
+{
+ if (png_ptr->zowner != png_IDAT)
+ {
+ /* First time. Ensure we have a temporary buffer for compression and
+ * trim the buffer list if it has more than one entry to free memory.
+ * If 'WRITE_COMPRESSED_TEXT' is not set the list will never have been
+ * created at this point, but the check here is quick and safe.
+ */
+ if (png_ptr->zbuffer_list == NULL)
+ {
+ png_ptr->zbuffer_list = png_voidcast(png_compression_bufferp,
+ png_malloc(png_ptr, PNG_COMPRESSION_BUFFER_SIZE(png_ptr)));
+ png_ptr->zbuffer_list->next = NULL;
+ }
+
+ else
+ png_free_buffer_list(png_ptr, &png_ptr->zbuffer_list->next);
+
+ /* It is a terminal error if we can't claim the zstream. */
+ if (png_deflate_claim(png_ptr, png_IDAT, png_image_size(png_ptr)) != Z_OK)
+ png_error(png_ptr, png_ptr->zstream.msg);
+
+ /* The output state is maintained in png_ptr->zstream, so it must be
+ * initialized here after the claim.
+ */
+ png_ptr->zstream.next_out = png_ptr->zbuffer_list->output;
+ png_ptr->zstream.avail_out = png_ptr->zbuffer_size;
+ }
+
+ /* Now loop reading and writing until all the input is consumed or an error
+ * terminates the operation. The _out values are maintained across calls to
+ * this function, but the input must be reset each time.
+ */
+ png_ptr->zstream.next_in = PNGZ_INPUT_CAST(input);
+ png_ptr->zstream.avail_in = 0; /* set below */
+ for (;;)
+ {
+ int ret;
+
+ /* INPUT: from the row data */
+ uInt avail = ZLIB_IO_MAX;
+
+ if (avail > input_len)
+ avail = (uInt)input_len; /* safe because of the check */
+
+ png_ptr->zstream.avail_in = avail;
+ input_len -= avail;
+
+ ret = deflate(&png_ptr->zstream, input_len > 0 ? Z_NO_FLUSH : flush);
+
+ /* Include as-yet unconsumed input */
+ input_len += png_ptr->zstream.avail_in;
+ png_ptr->zstream.avail_in = 0;
+
+ /* OUTPUT: write complete IDAT chunks when avail_out drops to zero. Note
+ * that these two zstream fields are preserved across the calls, therefore
+ * there is no need to set these up on entry to the loop.
+ */
+ if (png_ptr->zstream.avail_out == 0)
+ {
+ png_bytep data = png_ptr->zbuffer_list->output;
+ uInt size = png_ptr->zbuffer_size;
+
+ /* Write an IDAT containing the data then reset the buffer. The
+ * first IDAT may need deflate header optimization.
+ */
+#ifdef PNG_WRITE_OPTIMIZE_CMF_SUPPORTED
+ if ((png_ptr->mode & PNG_HAVE_IDAT) == 0 &&
+ png_ptr->compression_type == PNG_COMPRESSION_TYPE_BASE)
+ optimize_cmf(data, png_image_size(png_ptr));
+#endif
+
+ png_write_complete_chunk(png_ptr, png_IDAT, data, size);
+ png_ptr->mode |= PNG_HAVE_IDAT;
+
+ png_ptr->zstream.next_out = data;
+ png_ptr->zstream.avail_out = size;
+
+ /* For SYNC_FLUSH or FINISH it is essential to keep calling zlib with
+ * the same flush parameter until it has finished output, for NO_FLUSH
+ * it doesn't matter.
+ */
+ if (ret == Z_OK && flush != Z_NO_FLUSH)
+ continue;
+ }
+
+ /* The order of these checks doesn't matter much; it just affects which
+ * possible error might be detected if multiple things go wrong at once.
+ */
+ if (ret == Z_OK) /* most likely return code! */
+ {
+ /* If all the input has been consumed then just return. If Z_FINISH
+ * was used as the flush parameter something has gone wrong if we get
+ * here.
+ */
+ if (input_len == 0)
+ {
+ if (flush == Z_FINISH)
+ png_error(png_ptr, "Z_OK on Z_FINISH with output space");
+
+ return;
+ }
+ }
+
+ else if (ret == Z_STREAM_END && flush == Z_FINISH)
+ {
+ /* This is the end of the IDAT data; any pending output must be
+ * flushed. For small PNG files we may still be at the beginning.
+ */
+ png_bytep data = png_ptr->zbuffer_list->output;
+ uInt size = png_ptr->zbuffer_size - png_ptr->zstream.avail_out;
+
+#ifdef PNG_WRITE_OPTIMIZE_CMF_SUPPORTED
+ if ((png_ptr->mode & PNG_HAVE_IDAT) == 0 &&
+ png_ptr->compression_type == PNG_COMPRESSION_TYPE_BASE)
+ optimize_cmf(data, png_image_size(png_ptr));
+#endif
+
+ png_write_complete_chunk(png_ptr, png_IDAT, data, size);
+ png_ptr->zstream.avail_out = 0;
+ png_ptr->zstream.next_out = NULL;
+ png_ptr->mode |= PNG_HAVE_IDAT | PNG_AFTER_IDAT;
+
+ png_ptr->zowner = 0; /* Release the stream */
+ return;
+ }
+
+ else
+ {
+ /* This is an error condition. */
+ png_zstream_error(png_ptr, ret);
+ png_error(png_ptr, png_ptr->zstream.msg);
+ }
+ }
+}
+
+/* Write an IEND chunk */
+void /* PRIVATE */
+png_write_IEND(png_structrp png_ptr)
+{
+ png_debug(1, "in png_write_IEND");
+
+ png_write_complete_chunk(png_ptr, png_IEND, NULL, (png_size_t)0);
+ png_ptr->mode |= PNG_HAVE_IEND;
+}
+
+#ifdef PNG_WRITE_gAMA_SUPPORTED
+/* Write a gAMA chunk */
+void /* PRIVATE */
+png_write_gAMA_fixed(png_structrp png_ptr, png_fixed_point file_gamma)
+{
+ png_byte buf[4];
+
+ png_debug(1, "in png_write_gAMA");
+
+ /* file_gamma is saved in 1/100,000ths */
+ png_save_uint_32(buf, (png_uint_32)file_gamma);
+ png_write_complete_chunk(png_ptr, png_gAMA, buf, (png_size_t)4);
+}
+#endif
+
+#ifdef PNG_WRITE_sRGB_SUPPORTED
+/* Write a sRGB chunk */
+void /* PRIVATE */
+png_write_sRGB(png_structrp png_ptr, int srgb_intent)
+{
+ png_byte buf[1];
+
+ png_debug(1, "in png_write_sRGB");
+
+ if (srgb_intent >= PNG_sRGB_INTENT_LAST)
+ png_warning(png_ptr,
+ "Invalid sRGB rendering intent specified");
+
+ buf[0]=(png_byte)srgb_intent;
+ png_write_complete_chunk(png_ptr, png_sRGB, buf, (png_size_t)1);
+}
+#endif
+
+#ifdef PNG_WRITE_iCCP_SUPPORTED
+/* Write an iCCP chunk */
+void /* PRIVATE */
+png_write_iCCP(png_structrp png_ptr, png_const_charp name,
+ png_const_bytep profile)
+{
+ png_uint_32 name_len;
+ png_uint_32 profile_len;
+ png_byte new_name[81]; /* 1 byte for the compression byte */
+ compression_state comp;
+ png_uint_32 temp;
+
+ png_debug(1, "in png_write_iCCP");
+
+ /* These are all internal problems: the profile should have been checked
+ * before when it was stored.
+ */
+ if (profile == NULL)
+ png_error(png_ptr, "No profile for iCCP chunk"); /* internal error */
+
+ profile_len = png_get_uint_32(profile);
+
+ if (profile_len < 132)
+ png_error(png_ptr, "ICC profile too short");
+
+ temp = (png_uint_32) (*(profile+8));
+ if (temp > 3 && (profile_len & 0x03))
+ png_error(png_ptr, "ICC profile length invalid (not a multiple of 4)");
+
+ {
+ png_uint_32 embedded_profile_len = png_get_uint_32(profile);
+
+ if (profile_len != embedded_profile_len)
+ png_error(png_ptr, "Profile length does not match profile");
+ }
+
+ name_len = png_check_keyword(png_ptr, name, new_name);
+
+ if (name_len == 0)
+ png_error(png_ptr, "iCCP: invalid keyword");
+
+ new_name[++name_len] = PNG_COMPRESSION_TYPE_BASE;
+
+ /* Make sure we include the NULL after the name and the compression type */
+ ++name_len;
+
+ png_text_compress_init(&comp, profile, profile_len);
+
+ /* Allow for keyword terminator and compression byte */
+ if (png_text_compress(png_ptr, png_iCCP, &comp, name_len) != Z_OK)
+ png_error(png_ptr, png_ptr->zstream.msg);
+
+ png_write_chunk_header(png_ptr, png_iCCP, name_len + comp.output_len);
+
+ png_write_chunk_data(png_ptr, new_name, name_len);
+
+ png_write_compressed_data_out(png_ptr, &comp);
+
+ png_write_chunk_end(png_ptr);
+}
+#endif
+
+#ifdef PNG_WRITE_sPLT_SUPPORTED
+/* Write a sPLT chunk */
+void /* PRIVATE */
+png_write_sPLT(png_structrp png_ptr, png_const_sPLT_tp spalette)
+{
+ png_uint_32 name_len;
+ png_byte new_name[80];
+ png_byte entrybuf[10];
+ png_size_t entry_size = (spalette->depth == 8 ? 6 : 10);
+ png_size_t palette_size = entry_size * spalette->nentries;
+ png_sPLT_entryp ep;
+#ifndef PNG_POINTER_INDEXING_SUPPORTED
+ int i;
+#endif
+
+ png_debug(1, "in png_write_sPLT");
+
+ name_len = png_check_keyword(png_ptr, spalette->name, new_name);
+
+ if (name_len == 0)
+ png_error(png_ptr, "sPLT: invalid keyword");
+
+ /* Make sure we include the NULL after the name */
+ png_write_chunk_header(png_ptr, png_sPLT,
+ (png_uint_32)(name_len + 2 + palette_size));
+
+ png_write_chunk_data(png_ptr, (png_bytep)new_name,
+ (png_size_t)(name_len + 1));
+
+ png_write_chunk_data(png_ptr, &spalette->depth, (png_size_t)1);
+
+ /* Loop through each palette entry, writing appropriately */
+#ifdef PNG_POINTER_INDEXING_SUPPORTED
+ for (ep = spalette->entries; ep<spalette->entries + spalette->nentries; ep++)
+ {
+ if (spalette->depth == 8)
+ {
+ entrybuf[0] = (png_byte)ep->red;
+ entrybuf[1] = (png_byte)ep->green;
+ entrybuf[2] = (png_byte)ep->blue;
+ entrybuf[3] = (png_byte)ep->alpha;
+ png_save_uint_16(entrybuf + 4, ep->frequency);
+ }
+
+ else
+ {
+ png_save_uint_16(entrybuf + 0, ep->red);
+ png_save_uint_16(entrybuf + 2, ep->green);
+ png_save_uint_16(entrybuf + 4, ep->blue);
+ png_save_uint_16(entrybuf + 6, ep->alpha);
+ png_save_uint_16(entrybuf + 8, ep->frequency);
+ }
+
+ png_write_chunk_data(png_ptr, entrybuf, entry_size);
+ }
+#else
+ ep=spalette->entries;
+ for (i = 0; i>spalette->nentries; i++)
+ {
+ if (spalette->depth == 8)
+ {
+ entrybuf[0] = (png_byte)ep[i].red;
+ entrybuf[1] = (png_byte)ep[i].green;
+ entrybuf[2] = (png_byte)ep[i].blue;
+ entrybuf[3] = (png_byte)ep[i].alpha;
+ png_save_uint_16(entrybuf + 4, ep[i].frequency);
+ }
+
+ else
+ {
+ png_save_uint_16(entrybuf + 0, ep[i].red);
+ png_save_uint_16(entrybuf + 2, ep[i].green);
+ png_save_uint_16(entrybuf + 4, ep[i].blue);
+ png_save_uint_16(entrybuf + 6, ep[i].alpha);
+ png_save_uint_16(entrybuf + 8, ep[i].frequency);
+ }
+
+ png_write_chunk_data(png_ptr, entrybuf, entry_size);
+ }
+#endif
+
+ png_write_chunk_end(png_ptr);
+}
+#endif
+
+#ifdef PNG_WRITE_sBIT_SUPPORTED
+/* Write the sBIT chunk */
+void /* PRIVATE */
+png_write_sBIT(png_structrp png_ptr, png_const_color_8p sbit, int color_type)
+{
+ png_byte buf[4];
+ png_size_t size;
+
+ png_debug(1, "in png_write_sBIT");
+
+ /* Make sure we don't depend upon the order of PNG_COLOR_8 */
+ if ((color_type & PNG_COLOR_MASK_COLOR) != 0)
+ {
+ png_byte maxbits;
+
+ maxbits = (png_byte)(color_type==PNG_COLOR_TYPE_PALETTE ? 8 :
+ png_ptr->usr_bit_depth);
+
+ if (sbit->red == 0 || sbit->red > maxbits ||
+ sbit->green == 0 || sbit->green > maxbits ||
+ sbit->blue == 0 || sbit->blue > maxbits)
+ {
+ png_warning(png_ptr, "Invalid sBIT depth specified");
+ return;
+ }
+
+ buf[0] = sbit->red;
+ buf[1] = sbit->green;
+ buf[2] = sbit->blue;
+ size = 3;
+ }
+
+ else
+ {
+ if (sbit->gray == 0 || sbit->gray > png_ptr->usr_bit_depth)
+ {
+ png_warning(png_ptr, "Invalid sBIT depth specified");
+ return;
+ }
+
+ buf[0] = sbit->gray;
+ size = 1;
+ }
+
+ if ((color_type & PNG_COLOR_MASK_ALPHA) != 0)
+ {
+ if (sbit->alpha == 0 || sbit->alpha > png_ptr->usr_bit_depth)
+ {
+ png_warning(png_ptr, "Invalid sBIT depth specified");
+ return;
+ }
+
+ buf[size++] = sbit->alpha;
+ }
+
+ png_write_complete_chunk(png_ptr, png_sBIT, buf, size);
+}
+#endif
+
+#ifdef PNG_WRITE_cHRM_SUPPORTED
+/* Write the cHRM chunk */
+void /* PRIVATE */
+png_write_cHRM_fixed(png_structrp png_ptr, const png_xy *xy)
+{
+ png_byte buf[32];
+
+ png_debug(1, "in png_write_cHRM");
+
+ /* Each value is saved in 1/100,000ths */
+ png_save_int_32(buf, xy->whitex);
+ png_save_int_32(buf + 4, xy->whitey);
+
+ png_save_int_32(buf + 8, xy->redx);
+ png_save_int_32(buf + 12, xy->redy);
+
+ png_save_int_32(buf + 16, xy->greenx);
+ png_save_int_32(buf + 20, xy->greeny);
+
+ png_save_int_32(buf + 24, xy->bluex);
+ png_save_int_32(buf + 28, xy->bluey);
+
+ png_write_complete_chunk(png_ptr, png_cHRM, buf, 32);
+}
+#endif
+
+#ifdef PNG_WRITE_tRNS_SUPPORTED
+/* Write the tRNS chunk */
+void /* PRIVATE */
+png_write_tRNS(png_structrp png_ptr, png_const_bytep trans_alpha,
+ png_const_color_16p tran, int num_trans, int color_type)
+{
+ png_byte buf[6];
+
+ png_debug(1, "in png_write_tRNS");
+
+ if (color_type == PNG_COLOR_TYPE_PALETTE)
+ {
+ if (num_trans <= 0 || num_trans > (int)png_ptr->num_palette)
+ {
+ png_app_warning(png_ptr,
+ "Invalid number of transparent colors specified");
+ return;
+ }
+
+ /* Write the chunk out as it is */
+ png_write_complete_chunk(png_ptr, png_tRNS, trans_alpha,
+ (png_size_t)num_trans);
+ }
+
+ else if (color_type == PNG_COLOR_TYPE_GRAY)
+ {
+ /* One 16-bit value */
+ if (tran->gray >= (1 << png_ptr->bit_depth))
+ {
+ png_app_warning(png_ptr,
+ "Ignoring attempt to write tRNS chunk out-of-range for bit_depth");
+
+ return;
+ }
+
+ png_save_uint_16(buf, tran->gray);
+ png_write_complete_chunk(png_ptr, png_tRNS, buf, (png_size_t)2);
+ }
+
+ else if (color_type == PNG_COLOR_TYPE_RGB)
+ {
+ /* Three 16-bit values */
+ png_save_uint_16(buf, tran->red);
+ png_save_uint_16(buf + 2, tran->green);
+ png_save_uint_16(buf + 4, tran->blue);
+#ifdef PNG_WRITE_16BIT_SUPPORTED
+ if (png_ptr->bit_depth == 8 && (buf[0] | buf[2] | buf[4]) != 0)
+#else
+ if ((buf[0] | buf[2] | buf[4]) != 0)
+#endif
+ {
+ png_app_warning(png_ptr,
+ "Ignoring attempt to write 16-bit tRNS chunk when bit_depth is 8");
+ return;
+ }
+
+ png_write_complete_chunk(png_ptr, png_tRNS, buf, (png_size_t)6);
+ }
+
+ else
+ {
+ png_app_warning(png_ptr, "Can't write tRNS with an alpha channel");
+ }
+}
+#endif
+
+#ifdef PNG_WRITE_bKGD_SUPPORTED
+/* Write the background chunk */
+void /* PRIVATE */
+png_write_bKGD(png_structrp png_ptr, png_const_color_16p back, int color_type)
+{
+ png_byte buf[6];
+
+ png_debug(1, "in png_write_bKGD");
+
+ if (color_type == PNG_COLOR_TYPE_PALETTE)
+ {
+ if (
+#ifdef PNG_MNG_FEATURES_SUPPORTED
+ (png_ptr->num_palette != 0 ||
+ (png_ptr->mng_features_permitted & PNG_FLAG_MNG_EMPTY_PLTE) == 0) &&
+#endif
+ back->index >= png_ptr->num_palette)
+ {
+ png_warning(png_ptr, "Invalid background palette index");
+ return;
+ }
+
+ buf[0] = back->index;
+ png_write_complete_chunk(png_ptr, png_bKGD, buf, (png_size_t)1);
+ }
+
+ else if ((color_type & PNG_COLOR_MASK_COLOR) != 0)
+ {
+ png_save_uint_16(buf, back->red);
+ png_save_uint_16(buf + 2, back->green);
+ png_save_uint_16(buf + 4, back->blue);
+#ifdef PNG_WRITE_16BIT_SUPPORTED
+ if (png_ptr->bit_depth == 8 && (buf[0] | buf[2] | buf[4]) != 0)
+#else
+ if ((buf[0] | buf[2] | buf[4]) != 0)
+#endif
+ {
+ png_warning(png_ptr,
+ "Ignoring attempt to write 16-bit bKGD chunk when bit_depth is 8");
+
+ return;
+ }
+
+ png_write_complete_chunk(png_ptr, png_bKGD, buf, (png_size_t)6);
+ }
+
+ else
+ {
+ if (back->gray >= (1 << png_ptr->bit_depth))
+ {
+ png_warning(png_ptr,
+ "Ignoring attempt to write bKGD chunk out-of-range for bit_depth");
+
+ return;
+ }
+
+ png_save_uint_16(buf, back->gray);
+ png_write_complete_chunk(png_ptr, png_bKGD, buf, (png_size_t)2);
+ }
+}
+#endif
+
+#ifdef PNG_WRITE_hIST_SUPPORTED
+/* Write the histogram */
+void /* PRIVATE */
+png_write_hIST(png_structrp png_ptr, png_const_uint_16p hist, int num_hist)
+{
+ int i;
+ png_byte buf[3];
+
+ png_debug(1, "in png_write_hIST");
+
+ if (num_hist > (int)png_ptr->num_palette)
+ {
+ png_debug2(3, "num_hist = %d, num_palette = %d", num_hist,
+ png_ptr->num_palette);
+
+ png_warning(png_ptr, "Invalid number of histogram entries specified");
+ return;
+ }
+
+ png_write_chunk_header(png_ptr, png_hIST, (png_uint_32)(num_hist * 2));
+
+ for (i = 0; i < num_hist; i++)
+ {
+ png_save_uint_16(buf, hist[i]);
+ png_write_chunk_data(png_ptr, buf, (png_size_t)2);
+ }
+
+ png_write_chunk_end(png_ptr);
+}
+#endif
+
+#ifdef PNG_WRITE_tEXt_SUPPORTED
+/* Write a tEXt chunk */
+void /* PRIVATE */
+png_write_tEXt(png_structrp png_ptr, png_const_charp key, png_const_charp text,
+ png_size_t text_len)
+{
+ png_uint_32 key_len;
+ png_byte new_key[80];
+
+ png_debug(1, "in png_write_tEXt");
+
+ key_len = png_check_keyword(png_ptr, key, new_key);
+
+ if (key_len == 0)
+ png_error(png_ptr, "tEXt: invalid keyword");
+
+ if (text == NULL || *text == '\0')
+ text_len = 0;
+
+ else
+ text_len = strlen(text);
+
+ if (text_len > PNG_UINT_31_MAX - (key_len+1))
+ png_error(png_ptr, "tEXt: text too long");
+
+ /* Make sure we include the 0 after the key */
+ png_write_chunk_header(png_ptr, png_tEXt,
+ (png_uint_32)/*checked above*/(key_len + text_len + 1));
+ /*
+ * We leave it to the application to meet PNG-1.0 requirements on the
+ * contents of the text. PNG-1.0 through PNG-1.2 discourage the use of
+ * any non-Latin-1 characters except for NEWLINE. ISO PNG will forbid them.
+ * The NUL character is forbidden by PNG-1.0 through PNG-1.2 and ISO PNG.
+ */
+ png_write_chunk_data(png_ptr, new_key, key_len + 1);
+
+ if (text_len != 0)
+ png_write_chunk_data(png_ptr, (png_const_bytep)text, text_len);
+
+ png_write_chunk_end(png_ptr);
+}
+#endif
+
+#ifdef PNG_WRITE_zTXt_SUPPORTED
+/* Write a compressed text chunk */
+void /* PRIVATE */
+png_write_zTXt(png_structrp png_ptr, png_const_charp key, png_const_charp text,
+ int compression)
+{
+ png_uint_32 key_len;
+ png_byte new_key[81];
+ compression_state comp;
+
+ png_debug(1, "in png_write_zTXt");
+
+ if (compression == PNG_TEXT_COMPRESSION_NONE)
+ {
+ png_write_tEXt(png_ptr, key, text, 0);
+ return;
+ }
+
+ if (compression != PNG_TEXT_COMPRESSION_zTXt)
+ png_error(png_ptr, "zTXt: invalid compression type");
+
+ key_len = png_check_keyword(png_ptr, key, new_key);
+
+ if (key_len == 0)
+ png_error(png_ptr, "zTXt: invalid keyword");
+
+ /* Add the compression method and 1 for the keyword separator. */
+ new_key[++key_len] = PNG_COMPRESSION_TYPE_BASE;
+ ++key_len;
+
+ /* Compute the compressed data; do it now for the length */
+ png_text_compress_init(&comp, (png_const_bytep)text,
+ text == NULL ? 0 : strlen(text));
+
+ if (png_text_compress(png_ptr, png_zTXt, &comp, key_len) != Z_OK)
+ png_error(png_ptr, png_ptr->zstream.msg);
+
+ /* Write start of chunk */
+ png_write_chunk_header(png_ptr, png_zTXt, key_len + comp.output_len);
+
+ /* Write key */
+ png_write_chunk_data(png_ptr, new_key, key_len);
+
+ /* Write the compressed data */
+ png_write_compressed_data_out(png_ptr, &comp);
+
+ /* Close the chunk */
+ png_write_chunk_end(png_ptr);
+}
+#endif
+
+#ifdef PNG_WRITE_iTXt_SUPPORTED
+/* Write an iTXt chunk */
+void /* PRIVATE */
+png_write_iTXt(png_structrp png_ptr, int compression, png_const_charp key,
+ png_const_charp lang, png_const_charp lang_key, png_const_charp text)
+{
+ png_uint_32 key_len, prefix_len;
+ png_size_t lang_len, lang_key_len;
+ png_byte new_key[82];
+ compression_state comp;
+
+ png_debug(1, "in png_write_iTXt");
+
+ key_len = png_check_keyword(png_ptr, key, new_key);
+
+ if (key_len == 0)
+ png_error(png_ptr, "iTXt: invalid keyword");
+
+ /* Set the compression flag */
+ switch (compression)
+ {
+ case PNG_ITXT_COMPRESSION_NONE:
+ case PNG_TEXT_COMPRESSION_NONE:
+ compression = new_key[++key_len] = 0; /* no compression */
+ break;
+
+ case PNG_TEXT_COMPRESSION_zTXt:
+ case PNG_ITXT_COMPRESSION_zTXt:
+ compression = new_key[++key_len] = 1; /* compressed */
+ break;
+
+ default:
+ png_error(png_ptr, "iTXt: invalid compression");
+ }
+
+ new_key[++key_len] = PNG_COMPRESSION_TYPE_BASE;
+ ++key_len; /* for the keywod separator */
+
+ /* We leave it to the application to meet PNG-1.0 requirements on the
+ * contents of the text. PNG-1.0 through PNG-1.2 discourage the use of
+ * any non-Latin-1 characters except for NEWLINE. ISO PNG, however,
+ * specifies that the text is UTF-8 and this really doesn't require any
+ * checking.
+ *
+ * The NUL character is forbidden by PNG-1.0 through PNG-1.2 and ISO PNG.
+ *
+ * TODO: validate the language tag correctly (see the spec.)
+ */
+ if (lang == NULL) lang = ""; /* empty language is valid */
+ lang_len = strlen(lang)+1;
+ if (lang_key == NULL) lang_key = ""; /* may be empty */
+ lang_key_len = strlen(lang_key)+1;
+ if (text == NULL) text = ""; /* may be empty */
+
+ prefix_len = key_len;
+ if (lang_len > PNG_UINT_31_MAX-prefix_len)
+ prefix_len = PNG_UINT_31_MAX;
+ else
+ prefix_len = (png_uint_32)(prefix_len + lang_len);
+
+ if (lang_key_len > PNG_UINT_31_MAX-prefix_len)
+ prefix_len = PNG_UINT_31_MAX;
+ else
+ prefix_len = (png_uint_32)(prefix_len + lang_key_len);
+
+ png_text_compress_init(&comp, (png_const_bytep)text, strlen(text));
+
+ if (compression != 0)
+ {
+ if (png_text_compress(png_ptr, png_iTXt, &comp, prefix_len) != Z_OK)
+ png_error(png_ptr, png_ptr->zstream.msg);
+ }
+
+ else
+ {
+ if (comp.input_len > PNG_UINT_31_MAX-prefix_len)
+ png_error(png_ptr, "iTXt: uncompressed text too long");
+
+ /* So the string will fit in a chunk: */
+ comp.output_len = (png_uint_32)/*SAFE*/comp.input_len;
+ }
+
+ png_write_chunk_header(png_ptr, png_iTXt, comp.output_len + prefix_len);
+
+ png_write_chunk_data(png_ptr, new_key, key_len);
+
+ png_write_chunk_data(png_ptr, (png_const_bytep)lang, lang_len);
+
+ png_write_chunk_data(png_ptr, (png_const_bytep)lang_key, lang_key_len);
+
+ if (compression != 0)
+ png_write_compressed_data_out(png_ptr, &comp);
+
+ else
+ png_write_chunk_data(png_ptr, (png_const_bytep)text, comp.output_len);
+
+ png_write_chunk_end(png_ptr);
+}
+#endif
+
+#ifdef PNG_WRITE_oFFs_SUPPORTED
+/* Write the oFFs chunk */
+void /* PRIVATE */
+png_write_oFFs(png_structrp png_ptr, png_int_32 x_offset, png_int_32 y_offset,
+ int unit_type)
+{
+ png_byte buf[9];
+
+ png_debug(1, "in png_write_oFFs");
+
+ if (unit_type >= PNG_OFFSET_LAST)
+ png_warning(png_ptr, "Unrecognized unit type for oFFs chunk");
+
+ png_save_int_32(buf, x_offset);
+ png_save_int_32(buf + 4, y_offset);
+ buf[8] = (png_byte)unit_type;
+
+ png_write_complete_chunk(png_ptr, png_oFFs, buf, (png_size_t)9);
+}
+#endif
+#ifdef PNG_WRITE_pCAL_SUPPORTED
+/* Write the pCAL chunk (described in the PNG extensions document) */
+void /* PRIVATE */
+png_write_pCAL(png_structrp png_ptr, png_charp purpose, png_int_32 X0,
+ png_int_32 X1, int type, int nparams, png_const_charp units,
+ png_charpp params)
+{
+ png_uint_32 purpose_len;
+ png_size_t units_len, total_len;
+ png_size_tp params_len;
+ png_byte buf[10];
+ png_byte new_purpose[80];
+ int i;
+
+ png_debug1(1, "in png_write_pCAL (%d parameters)", nparams);
+
+ if (type >= PNG_EQUATION_LAST)
+ png_error(png_ptr, "Unrecognized equation type for pCAL chunk");
+
+ purpose_len = png_check_keyword(png_ptr, purpose, new_purpose);
+
+ if (purpose_len == 0)
+ png_error(png_ptr, "pCAL: invalid keyword");
+
+ ++purpose_len; /* terminator */
+
+ png_debug1(3, "pCAL purpose length = %d", (int)purpose_len);
+ units_len = strlen(units) + (nparams == 0 ? 0 : 1);
+ png_debug1(3, "pCAL units length = %d", (int)units_len);
+ total_len = purpose_len + units_len + 10;
+
+ params_len = (png_size_tp)png_malloc(png_ptr,
+ (png_alloc_size_t)(nparams * (sizeof (png_size_t))));
+
+ /* Find the length of each parameter, making sure we don't count the
+ * null terminator for the last parameter.
+ */
+ for (i = 0; i < nparams; i++)
+ {
+ params_len[i] = strlen(params[i]) + (i == nparams - 1 ? 0 : 1);
+ png_debug2(3, "pCAL parameter %d length = %lu", i,
+ (unsigned long)params_len[i]);
+ total_len += params_len[i];
+ }
+
+ png_debug1(3, "pCAL total length = %d", (int)total_len);
+ png_write_chunk_header(png_ptr, png_pCAL, (png_uint_32)total_len);
+ png_write_chunk_data(png_ptr, new_purpose, purpose_len);
+ png_save_int_32(buf, X0);
+ png_save_int_32(buf + 4, X1);
+ buf[8] = (png_byte)type;
+ buf[9] = (png_byte)nparams;
+ png_write_chunk_data(png_ptr, buf, (png_size_t)10);
+ png_write_chunk_data(png_ptr, (png_const_bytep)units, (png_size_t)units_len);
+
+ for (i = 0; i < nparams; i++)
+ {
+ png_write_chunk_data(png_ptr, (png_const_bytep)params[i], params_len[i]);
+ }
+
+ png_free(png_ptr, params_len);
+ png_write_chunk_end(png_ptr);
+}
+#endif
+
+#ifdef PNG_WRITE_sCAL_SUPPORTED
+/* Write the sCAL chunk */
+void /* PRIVATE */
+png_write_sCAL_s(png_structrp png_ptr, int unit, png_const_charp width,
+ png_const_charp height)
+{
+ png_byte buf[64];
+ png_size_t wlen, hlen, total_len;
+
+ png_debug(1, "in png_write_sCAL_s");
+
+ wlen = strlen(width);
+ hlen = strlen(height);
+ total_len = wlen + hlen + 2;
+
+ if (total_len > 64)
+ {
+ png_warning(png_ptr, "Can't write sCAL (buffer too small)");
+ return;
+ }
+
+ buf[0] = (png_byte)unit;
+ memcpy(buf + 1, width, wlen + 1); /* Append the '\0' here */
+ memcpy(buf + wlen + 2, height, hlen); /* Do NOT append the '\0' here */
+
+ png_debug1(3, "sCAL total length = %u", (unsigned int)total_len);
+ png_write_complete_chunk(png_ptr, png_sCAL, buf, total_len);
+}
+#endif
+
+#ifdef PNG_WRITE_pHYs_SUPPORTED
+/* Write the pHYs chunk */
+void /* PRIVATE */
+png_write_pHYs(png_structrp png_ptr, png_uint_32 x_pixels_per_unit,
+ png_uint_32 y_pixels_per_unit,
+ int unit_type)
+{
+ png_byte buf[9];
+
+ png_debug(1, "in png_write_pHYs");
+
+ if (unit_type >= PNG_RESOLUTION_LAST)
+ png_warning(png_ptr, "Unrecognized unit type for pHYs chunk");
+
+ png_save_uint_32(buf, x_pixels_per_unit);
+ png_save_uint_32(buf + 4, y_pixels_per_unit);
+ buf[8] = (png_byte)unit_type;
+
+ png_write_complete_chunk(png_ptr, png_pHYs, buf, (png_size_t)9);
+}
+#endif
+
+#ifdef PNG_WRITE_tIME_SUPPORTED
+/* Write the tIME chunk. Use either png_convert_from_struct_tm()
+ * or png_convert_from_time_t(), or fill in the structure yourself.
+ */
+void /* PRIVATE */
+png_write_tIME(png_structrp png_ptr, png_const_timep mod_time)
+{
+ png_byte buf[7];
+
+ png_debug(1, "in png_write_tIME");
+
+ if (mod_time->month > 12 || mod_time->month < 1 ||
+ mod_time->day > 31 || mod_time->day < 1 ||
+ mod_time->hour > 23 || mod_time->second > 60)
+ {
+ png_warning(png_ptr, "Invalid time specified for tIME chunk");
+ return;
+ }
+
+ png_save_uint_16(buf, mod_time->year);
+ buf[2] = mod_time->month;
+ buf[3] = mod_time->day;
+ buf[4] = mod_time->hour;
+ buf[5] = mod_time->minute;
+ buf[6] = mod_time->second;
+
+ png_write_complete_chunk(png_ptr, png_tIME, buf, (png_size_t)7);
+}
+#endif
+
+/* Initializes the row writing capability of libpng */
+void /* PRIVATE */
+png_write_start_row(png_structrp png_ptr)
+{
+#ifdef PNG_WRITE_INTERLACING_SUPPORTED
+ /* Arrays to facilitate easy interlacing - use pass (0 - 6) as index */
+
+ /* Start of interlace block */
+ static PNG_CONST png_byte png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0};
+
+ /* Offset to next interlace block */
+ static PNG_CONST png_byte png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1};
+
+ /* Start of interlace block in the y direction */
+ static PNG_CONST png_byte png_pass_ystart[7] = {0, 0, 4, 0, 2, 0, 1};
+
+ /* Offset to next interlace block in the y direction */
+ static PNG_CONST png_byte png_pass_yinc[7] = {8, 8, 8, 4, 4, 2, 2};
+#endif
+
+ png_alloc_size_t buf_size;
+ int usr_pixel_depth;
+
+#ifdef PNG_WRITE_FILTER_SUPPORTED
+ png_byte filters;
+#endif
+
+ png_debug(1, "in png_write_start_row");
+
+ usr_pixel_depth = png_ptr->usr_channels * png_ptr->usr_bit_depth;
+ buf_size = PNG_ROWBYTES(usr_pixel_depth, png_ptr->width) + 1;
+
+ /* 1.5.6: added to allow checking in the row write code. */
+ png_ptr->transformed_pixel_depth = png_ptr->pixel_depth;
+ png_ptr->maximum_pixel_depth = (png_byte)usr_pixel_depth;
+
+ /* Set up row buffer */
+ png_ptr->row_buf = png_voidcast(png_bytep, png_malloc(png_ptr, buf_size));
+
+ png_ptr->row_buf[0] = PNG_FILTER_VALUE_NONE;
+
+#ifdef PNG_WRITE_FILTER_SUPPORTED
+ filters = png_ptr->do_filter;
+
+ if (png_ptr->height == 1)
+ filters &= 0xff & ~(PNG_FILTER_UP|PNG_FILTER_AVG|PNG_FILTER_PAETH);
+
+ if (png_ptr->width == 1)
+ filters &= 0xff & ~(PNG_FILTER_SUB|PNG_FILTER_AVG|PNG_FILTER_PAETH);
+
+ if (filters == 0)
+ filters = PNG_FILTER_NONE;
+
+ png_ptr->do_filter = filters;
+
+ if (((filters & (PNG_FILTER_SUB | PNG_FILTER_UP | PNG_FILTER_AVG |
+ PNG_FILTER_PAETH)) != 0) && png_ptr->try_row == NULL)
+ {
+ int num_filters = 0;
+
+ png_ptr->try_row = png_voidcast(png_bytep, png_malloc(png_ptr, buf_size));
+
+ if (filters & PNG_FILTER_SUB)
+ num_filters++;
+
+ if (filters & PNG_FILTER_UP)
+ num_filters++;
+
+ if (filters & PNG_FILTER_AVG)
+ num_filters++;
+
+ if (filters & PNG_FILTER_PAETH)
+ num_filters++;
+
+ if (num_filters > 1)
+ png_ptr->tst_row = png_voidcast(png_bytep, png_malloc(png_ptr,
+ buf_size));
+ }
+
+ /* We only need to keep the previous row if we are using one of the following
+ * filters.
+ */
+ if ((filters & (PNG_FILTER_AVG | PNG_FILTER_UP | PNG_FILTER_PAETH)) != 0)
+ png_ptr->prev_row = png_voidcast(png_bytep,
+ png_calloc(png_ptr, buf_size));
+#endif /* WRITE_FILTER */
+
+#ifdef PNG_WRITE_INTERLACING_SUPPORTED
+ /* If interlaced, we need to set up width and height of pass */
+ if (png_ptr->interlaced != 0)
+ {
+ if ((png_ptr->transformations & PNG_INTERLACE) == 0)
+ {
+ png_ptr->num_rows = (png_ptr->height + png_pass_yinc[0] - 1 -
+ png_pass_ystart[0]) / png_pass_yinc[0];
+
+ png_ptr->usr_width = (png_ptr->width + png_pass_inc[0] - 1 -
+ png_pass_start[0]) / png_pass_inc[0];
+ }
+
+ else
+ {
+ png_ptr->num_rows = png_ptr->height;
+ png_ptr->usr_width = png_ptr->width;
+ }
+ }
+
+ else
+#endif
+ {
+ png_ptr->num_rows = png_ptr->height;
+ png_ptr->usr_width = png_ptr->width;
+ }
+}
+
+/* Internal use only. Called when finished processing a row of data. */
+void /* PRIVATE */
+png_write_finish_row(png_structrp png_ptr)
+{
+#ifdef PNG_WRITE_INTERLACING_SUPPORTED
+ /* Arrays to facilitate easy interlacing - use pass (0 - 6) as index */
+
+ /* Start of interlace block */
+ static PNG_CONST png_byte png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0};
+
+ /* Offset to next interlace block */
+ static PNG_CONST png_byte png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1};
+
+ /* Start of interlace block in the y direction */
+ static PNG_CONST png_byte png_pass_ystart[7] = {0, 0, 4, 0, 2, 0, 1};
+
+ /* Offset to next interlace block in the y direction */
+ static PNG_CONST png_byte png_pass_yinc[7] = {8, 8, 8, 4, 4, 2, 2};
+#endif
+
+ png_debug(1, "in png_write_finish_row");
+
+ /* Next row */
+ png_ptr->row_number++;
+
+ /* See if we are done */
+ if (png_ptr->row_number < png_ptr->num_rows)
+ return;
+
+#ifdef PNG_WRITE_INTERLACING_SUPPORTED
+ /* If interlaced, go to next pass */
+ if (png_ptr->interlaced != 0)
+ {
+ png_ptr->row_number = 0;
+ if ((png_ptr->transformations & PNG_INTERLACE) != 0)
+ {
+ png_ptr->pass++;
+ }
+
+ else
+ {
+ /* Loop until we find a non-zero width or height pass */
+ do
+ {
+ png_ptr->pass++;
+
+ if (png_ptr->pass >= 7)
+ break;
+
+ png_ptr->usr_width = (png_ptr->width +
+ png_pass_inc[png_ptr->pass] - 1 -
+ png_pass_start[png_ptr->pass]) /
+ png_pass_inc[png_ptr->pass];
+
+ png_ptr->num_rows = (png_ptr->height +
+ png_pass_yinc[png_ptr->pass] - 1 -
+ png_pass_ystart[png_ptr->pass]) /
+ png_pass_yinc[png_ptr->pass];
+
+ if ((png_ptr->transformations & PNG_INTERLACE) != 0)
+ break;
+
+ } while (png_ptr->usr_width == 0 || png_ptr->num_rows == 0);
+
+ }
+
+ /* Reset the row above the image for the next pass */
+ if (png_ptr->pass < 7)
+ {
+ if (png_ptr->prev_row != NULL)
+ memset(png_ptr->prev_row, 0,
+ (png_size_t)(PNG_ROWBYTES(png_ptr->usr_channels*
+ png_ptr->usr_bit_depth, png_ptr->width)) + 1);
+
+ return;
+ }
+ }
+#endif
+
+ /* If we get here, we've just written the last row, so we need
+ to flush the compressor */
+ png_compress_IDAT(png_ptr, NULL, 0, Z_FINISH);
+}
+
+#ifdef PNG_WRITE_INTERLACING_SUPPORTED
+/* Pick out the correct pixels for the interlace pass.
+ * The basic idea here is to go through the row with a source
+ * pointer and a destination pointer (sp and dp), and copy the
+ * correct pixels for the pass. As the row gets compacted,
+ * sp will always be >= dp, so we should never overwrite anything.
+ * See the default: case for the easiest code to understand.
+ */
+void /* PRIVATE */
+png_do_write_interlace(png_row_infop row_info, png_bytep row, int pass)
+{
+ /* Arrays to facilitate easy interlacing - use pass (0 - 6) as index */
+
+ /* Start of interlace block */
+ static PNG_CONST png_byte png_pass_start[7] = {0, 4, 0, 2, 0, 1, 0};
+
+ /* Offset to next interlace block */
+ static PNG_CONST png_byte png_pass_inc[7] = {8, 8, 4, 4, 2, 2, 1};
+
+ png_debug(1, "in png_do_write_interlace");
+
+ /* We don't have to do anything on the last pass (6) */
+ if (pass < 6)
+ {
+ /* Each pixel depth is handled separately */
+ switch (row_info->pixel_depth)
+ {
+ case 1:
+ {
+ png_bytep sp;
+ png_bytep dp;
+ unsigned int shift;
+ int d;
+ int value;
+ png_uint_32 i;
+ png_uint_32 row_width = row_info->width;
+
+ dp = row;
+ d = 0;
+ shift = 7;
+
+ for (i = png_pass_start[pass]; i < row_width;
+ i += png_pass_inc[pass])
+ {
+ sp = row + (png_size_t)(i >> 3);
+ value = (int)(*sp >> (7 - (int)(i & 0x07))) & 0x01;
+ d |= (value << shift);
+
+ if (shift == 0)
+ {
+ shift = 7;
+ *dp++ = (png_byte)d;
+ d = 0;
+ }
+
+ else
+ shift--;
+
+ }
+ if (shift != 7)
+ *dp = (png_byte)d;
+
+ break;
+ }
+
+ case 2:
+ {
+ png_bytep sp;
+ png_bytep dp;
+ unsigned int shift;
+ int d;
+ int value;
+ png_uint_32 i;
+ png_uint_32 row_width = row_info->width;
+
+ dp = row;
+ shift = 6;
+ d = 0;
+
+ for (i = png_pass_start[pass]; i < row_width;
+ i += png_pass_inc[pass])
+ {
+ sp = row + (png_size_t)(i >> 2);
+ value = (*sp >> ((3 - (int)(i & 0x03)) << 1)) & 0x03;
+ d |= (value << shift);
+
+ if (shift == 0)
+ {
+ shift = 6;
+ *dp++ = (png_byte)d;
+ d = 0;
+ }
+
+ else
+ shift -= 2;
+ }
+ if (shift != 6)
+ *dp = (png_byte)d;
+
+ break;
+ }
+
+ case 4:
+ {
+ png_bytep sp;
+ png_bytep dp;
+ unsigned int shift;
+ int d;
+ int value;
+ png_uint_32 i;
+ png_uint_32 row_width = row_info->width;
+
+ dp = row;
+ shift = 4;
+ d = 0;
+ for (i = png_pass_start[pass]; i < row_width;
+ i += png_pass_inc[pass])
+ {
+ sp = row + (png_size_t)(i >> 1);
+ value = (*sp >> ((1 - (int)(i & 0x01)) << 2)) & 0x0f;
+ d |= (value << shift);
+
+ if (shift == 0)
+ {
+ shift = 4;
+ *dp++ = (png_byte)d;
+ d = 0;
+ }
+
+ else
+ shift -= 4;
+ }
+ if (shift != 4)
+ *dp = (png_byte)d;
+
+ break;
+ }
+
+ default:
+ {
+ png_bytep sp;
+ png_bytep dp;
+ png_uint_32 i;
+ png_uint_32 row_width = row_info->width;
+ png_size_t pixel_bytes;
+
+ /* Start at the beginning */
+ dp = row;
+
+ /* Find out how many bytes each pixel takes up */
+ pixel_bytes = (row_info->pixel_depth >> 3);
+
+ /* Loop through the row, only looking at the pixels that matter */
+ for (i = png_pass_start[pass]; i < row_width;
+ i += png_pass_inc[pass])
+ {
+ /* Find out where the original pixel is */
+ sp = row + (png_size_t)i * pixel_bytes;
+
+ /* Move the pixel */
+ if (dp != sp)
+ memcpy(dp, sp, pixel_bytes);
+
+ /* Next pixel */
+ dp += pixel_bytes;
+ }
+ break;
+ }
+ }
+ /* Set new row width */
+ row_info->width = (row_info->width +
+ png_pass_inc[pass] - 1 -
+ png_pass_start[pass]) /
+ png_pass_inc[pass];
+
+ row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth,
+ row_info->width);
+ }
+}
+#endif
+
+
+/* This filters the row, chooses which filter to use, if it has not already
+ * been specified by the application, and then writes the row out with the
+ * chosen filter.
+ */
+static void /* PRIVATE */
+png_write_filtered_row(png_structrp png_ptr, png_bytep filtered_row,
+ png_size_t row_bytes);
+
+#ifdef PNG_WRITE_FILTER_SUPPORTED
+static png_size_t /* PRIVATE */
+png_setup_sub_row(png_structrp png_ptr, const png_uint_32 bpp,
+ const png_size_t row_bytes, const png_size_t lmins)
+{
+ png_bytep rp, dp, lp;
+ png_size_t i;
+ png_size_t sum = 0;
+ int v;
+
+ png_ptr->try_row[0] = PNG_FILTER_VALUE_SUB;
+
+ for (i = 0, rp = png_ptr->row_buf + 1, dp = png_ptr->try_row + 1; i < bpp;
+ i++, rp++, dp++)
+ {
+ v = *dp = *rp;
+ sum += (v < 128) ? v : 256 - v;
+ }
+
+ for (lp = png_ptr->row_buf + 1; i < row_bytes;
+ i++, rp++, lp++, dp++)
+ {
+ v = *dp = (png_byte)(((int)*rp - (int)*lp) & 0xff);
+ sum += (v < 128) ? v : 256 - v;
+
+ if (sum > lmins) /* We are already worse, don't continue. */
+ break;
+ }
+
+ return (sum);
+}
+
+static png_size_t /* PRIVATE */
+png_setup_up_row(png_structrp png_ptr, const png_size_t row_bytes,
+ const png_size_t lmins)
+{
+ png_bytep rp, dp, pp;
+ png_size_t i;
+ png_size_t sum = 0;
+ int v;
+
+ png_ptr->try_row[0] = PNG_FILTER_VALUE_UP;
+
+ for (i = 0, rp = png_ptr->row_buf + 1, dp = png_ptr->try_row + 1,
+ pp = png_ptr->prev_row + 1; i < row_bytes;
+ i++, rp++, pp++, dp++)
+ {
+ v = *dp = (png_byte)(((int)*rp - (int)*pp) & 0xff);
+ sum += (v < 128) ? v : 256 - v;
+
+ if (sum > lmins) /* We are already worse, don't continue. */
+ break;
+ }
+
+ return (sum);
+}
+
+static png_size_t /* PRIVATE */
+png_setup_avg_row(png_structrp png_ptr, const png_uint_32 bpp,
+ const png_size_t row_bytes, const png_size_t lmins)
+{
+ png_bytep rp, dp, pp, lp;
+ png_uint_32 i;
+ png_size_t sum = 0;
+ int v;
+
+ png_ptr->try_row[0] = PNG_FILTER_VALUE_AVG;
+
+ for (i = 0, rp = png_ptr->row_buf + 1, dp = png_ptr->try_row + 1,
+ pp = png_ptr->prev_row + 1; i < bpp; i++)
+ {
+ v = *dp++ = (png_byte)(((int)*rp++ - ((int)*pp++ / 2)) & 0xff);
+
+ sum += (v < 128) ? v : 256 - v;
+ }
+
+ for (lp = png_ptr->row_buf + 1; i < row_bytes; i++)
+ {
+ v = *dp++ = (png_byte)(((int)*rp++ - (((int)*pp++ + (int)*lp++) / 2))
+ & 0xff);
+
+ sum += (v < 128) ? v : 256 - v;
+
+ if (sum > lmins) /* We are already worse, don't continue. */
+ break;
+ }
+
+ return (sum);
+}
+
+static png_size_t /* PRIVATE */
+png_setup_paeth_row(png_structrp png_ptr, const png_uint_32 bpp,
+ const png_size_t row_bytes, const png_size_t lmins)
+{
+ png_bytep rp, dp, pp, cp, lp;
+ png_size_t i;
+ png_size_t sum = 0;
+ int v;
+
+ png_ptr->try_row[0] = PNG_FILTER_VALUE_PAETH;
+
+ for (i = 0, rp = png_ptr->row_buf + 1, dp = png_ptr->try_row + 1,
+ pp = png_ptr->prev_row + 1; i < bpp; i++)
+ {
+ v = *dp++ = (png_byte)(((int)*rp++ - (int)*pp++) & 0xff);
+
+ sum += (v < 128) ? v : 256 - v;
+ }
+
+ for (lp = png_ptr->row_buf + 1, cp = png_ptr->prev_row + 1; i < row_bytes;
+ i++)
+ {
+ int a, b, c, pa, pb, pc, p;
+
+ b = *pp++;
+ c = *cp++;
+ a = *lp++;
+
+ p = b - c;
+ pc = a - c;
+
+#ifdef PNG_USE_ABS
+ pa = abs(p);
+ pb = abs(pc);
+ pc = abs(p + pc);
+#else
+ pa = p < 0 ? -p : p;
+ pb = pc < 0 ? -pc : pc;
+ pc = (p + pc) < 0 ? -(p + pc) : p + pc;
+#endif
+
+ p = (pa <= pb && pa <=pc) ? a : (pb <= pc) ? b : c;
+
+ v = *dp++ = (png_byte)(((int)*rp++ - p) & 0xff);
+
+ sum += (v < 128) ? v : 256 - v;
+
+ if (sum > lmins) /* We are already worse, don't continue. */
+ break;
+ }
+
+ return (sum);
+}
+#endif /* WRITE_FILTER */
+
+void /* PRIVATE */
+png_write_find_filter(png_structrp png_ptr, png_row_infop row_info)
+{
+#ifndef PNG_WRITE_FILTER_SUPPORTED
+ png_write_filtered_row(png_ptr, png_ptr->row_buf, row_info->rowbytes+1);
+#else
+ png_byte filter_to_do = png_ptr->do_filter;
+ png_bytep row_buf;
+ png_bytep best_row;
+ png_uint_32 bpp;
+ png_size_t mins;
+ png_size_t row_bytes = row_info->rowbytes;
+
+ png_debug(1, "in png_write_find_filter");
+
+ /* Find out how many bytes offset each pixel is */
+ bpp = (row_info->pixel_depth + 7) >> 3;
+
+ row_buf = png_ptr->row_buf;
+ mins = PNG_SIZE_MAX - 256/* so we can detect potential overflow of the
+ running sum */;
+
+ /* The prediction method we use is to find which method provides the
+ * smallest value when summing the absolute values of the distances
+ * from zero, using anything >= 128 as negative numbers. This is known
+ * as the "minimum sum of absolute differences" heuristic. Other
+ * heuristics are the "weighted minimum sum of absolute differences"
+ * (experimental and can in theory improve compression), and the "zlib
+ * predictive" method (not implemented yet), which does test compressions
+ * of lines using different filter methods, and then chooses the
+ * (series of) filter(s) that give minimum compressed data size (VERY
+ * computationally expensive).
+ *
+ * GRR 980525: consider also
+ *
+ * (1) minimum sum of absolute differences from running average (i.e.,
+ * keep running sum of non-absolute differences & count of bytes)
+ * [track dispersion, too? restart average if dispersion too large?]
+ *
+ * (1b) minimum sum of absolute differences from sliding average, probably
+ * with window size <= deflate window (usually 32K)
+ *
+ * (2) minimum sum of squared differences from zero or running average
+ * (i.e., ~ root-mean-square approach)
+ */
+
+
+ /* We don't need to test the 'no filter' case if this is the only filter
+ * that has been chosen, as it doesn't actually do anything to the data.
+ */
+ best_row = png_ptr->row_buf;
+
+
+ if ((filter_to_do & PNG_FILTER_NONE) != 0 && filter_to_do != PNG_FILTER_NONE)
+ {
+ png_bytep rp;
+ png_size_t sum = 0;
+ png_size_t i;
+ int v;
+
+ if (PNG_SIZE_MAX/128 <= row_bytes)
+ {
+ for (i = 0, rp = row_buf + 1; i < row_bytes; i++, rp++)
+ {
+ /* Check for overflow */
+ if (sum > PNG_SIZE_MAX/128 - 256)
+ break;
+
+ v = *rp;
+ sum += (v < 128) ? v : 256 - v;
+ }
+ }
+ else /* Overflow is not possible */
+ {
+ for (i = 0, rp = row_buf + 1; i < row_bytes; i++, rp++)
+ {
+ v = *rp;
+ sum += (v < 128) ? v : 256 - v;
+ }
+ }
+
+ mins = sum;
+ }
+
+ /* Sub filter */
+ if (filter_to_do == PNG_FILTER_SUB)
+ /* It's the only filter so no testing is needed */
+ {
+ (void) png_setup_sub_row(png_ptr, bpp, row_bytes, mins);
+ best_row = png_ptr->try_row;
+ }
+
+ else if ((filter_to_do & PNG_FILTER_SUB) != 0)
+ {
+ png_size_t sum;
+ png_size_t lmins = mins;
+
+ sum = png_setup_sub_row(png_ptr, bpp, row_bytes, lmins);
+
+ if (sum < mins)
+ {
+ mins = sum;
+ best_row = png_ptr->try_row;
+ if (png_ptr->tst_row != NULL)
+ {
+ png_ptr->try_row = png_ptr->tst_row;
+ png_ptr->tst_row = best_row;
+ }
+ }
+ }
+
+ /* Up filter */
+ if (filter_to_do == PNG_FILTER_UP)
+ {
+ (void) png_setup_up_row(png_ptr, row_bytes, mins);
+ best_row = png_ptr->try_row;
+ }
+
+ else if ((filter_to_do & PNG_FILTER_UP) != 0)
+ {
+ png_size_t sum;
+ png_size_t lmins = mins;
+
+ sum = png_setup_up_row(png_ptr, row_bytes, lmins);
+
+ if (sum < mins)
+ {
+ mins = sum;
+ best_row = png_ptr->try_row;
+ if (png_ptr->tst_row != NULL)
+ {
+ png_ptr->try_row = png_ptr->tst_row;
+ png_ptr->tst_row = best_row;
+ }
+ }
+ }
+
+ /* Avg filter */
+ if (filter_to_do == PNG_FILTER_AVG)
+ {
+ (void) png_setup_avg_row(png_ptr, bpp, row_bytes, mins);
+ best_row = png_ptr->try_row;
+ }
+
+ else if ((filter_to_do & PNG_FILTER_AVG) != 0)
+ {
+ png_size_t sum;
+ png_size_t lmins = mins;
+
+ sum= png_setup_avg_row(png_ptr, bpp, row_bytes, lmins);
+
+ if (sum < mins)
+ {
+ mins = sum;
+ best_row = png_ptr->try_row;
+ if (png_ptr->tst_row != NULL)
+ {
+ png_ptr->try_row = png_ptr->tst_row;
+ png_ptr->tst_row = best_row;
+ }
+ }
+ }
+
+ /* Paeth filter */
+ if ((filter_to_do == PNG_FILTER_PAETH) != 0)
+ {
+ (void) png_setup_paeth_row(png_ptr, bpp, row_bytes, mins);
+ best_row = png_ptr->try_row;
+ }
+
+ else if ((filter_to_do & PNG_FILTER_PAETH) != 0)
+ {
+ png_size_t sum;
+ png_size_t lmins = mins;
+
+ sum = png_setup_paeth_row(png_ptr, bpp, row_bytes, lmins);
+
+ if (sum < mins)
+ {
+ best_row = png_ptr->try_row;
+ if (png_ptr->tst_row != NULL)
+ {
+ png_ptr->try_row = png_ptr->tst_row;
+ png_ptr->tst_row = best_row;
+ }
+ }
+ }
+
+ /* Do the actual writing of the filtered row data from the chosen filter. */
+ png_write_filtered_row(png_ptr, best_row, row_info->rowbytes+1);
+
+#endif /* WRITE_FILTER */
+}
+
+
+/* Do the actual writing of a previously filtered row. */
+static void
+png_write_filtered_row(png_structrp png_ptr, png_bytep filtered_row,
+ png_size_t full_row_length/*includes filter byte*/)
+{
+ png_debug(1, "in png_write_filtered_row");
+
+ png_debug1(2, "filter = %d", filtered_row[0]);
+
+ png_compress_IDAT(png_ptr, filtered_row, full_row_length, Z_NO_FLUSH);
+
+#ifdef PNG_WRITE_FILTER_SUPPORTED
+ /* Swap the current and previous rows */
+ if (png_ptr->prev_row != NULL)
+ {
+ png_bytep tptr;
+
+ tptr = png_ptr->prev_row;
+ png_ptr->prev_row = png_ptr->row_buf;
+ png_ptr->row_buf = tptr;
+ }
+#endif /* WRITE_FILTER */
+
+ /* Finish row - updates counters and flushes zlib if last row */
+ png_write_finish_row(png_ptr);
+
+#ifdef PNG_WRITE_FLUSH_SUPPORTED
+ png_ptr->flush_rows++;
+
+ if (png_ptr->flush_dist > 0 &&
+ png_ptr->flush_rows >= png_ptr->flush_dist)
+ {
+ png_write_flush(png_ptr);
+ }
+#endif /* WRITE_FLUSH */
+}
+#endif /* WRITE */