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// Copyright 2016 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#ifndef CORE_FPDFAPI_FPDF_PAGE_INCLUDE_CPDF_PATH_H_
#define CORE_FPDFAPI_FPDF_PAGE_INCLUDE_CPDF_PATH_H_
#include "core/fxcrt/include/fx_system.h"
#include "core/fxge/include/fx_ge.h"
class CPDF_Path : public CFX_CountRef<CFX_PathData> {
public:
int GetPointCount() const { return m_pObject->m_PointCount; }
int GetFlag(int index) const { return m_pObject->m_pPoints[index].m_Flag; }
FX_FLOAT GetPointX(int index) const {
return m_pObject->m_pPoints[index].m_PointX;
}
FX_FLOAT GetPointY(int index) const {
return m_pObject->m_pPoints[index].m_PointY;
}
FX_PATHPOINT* GetPoints() const { return m_pObject->m_pPoints; }
CFX_FloatRect GetBoundingBox() const { return m_pObject->GetBoundingBox(); }
CFX_FloatRect GetBoundingBox(FX_FLOAT line_width,
FX_FLOAT miter_limit) const {
return m_pObject->GetBoundingBox(line_width, miter_limit);
}
FX_BOOL IsRect() const { return m_pObject->IsRect(); }
void Transform(const CFX_Matrix* pMatrix) { GetModify()->Transform(pMatrix); }
void Append(CPDF_Path src, const CFX_Matrix* pMatrix) {
m_pObject->Append(src.m_pObject, pMatrix);
}
void AppendRect(FX_FLOAT left,
FX_FLOAT bottom,
FX_FLOAT right,
FX_FLOAT top) {
m_pObject->AppendRect(left, bottom, right, top);
}
};
#endif // CORE_FPDFAPI_FPDF_PAGE_INCLUDE_CPDF_PATH_H_
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