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// Copyright 2016 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
#include "core/fxge/renderdevicedriver_iface.h"
#include "core/fxcrt/fx_coordinates.h"
#include "core/fxge/cfx_pathdata.h"
#include "core/fxge/dib/cfx_dibitmap.h"
RenderDeviceDriverIface::~RenderDeviceDriverIface() {}
bool RenderDeviceDriverIface::StartRendering() {
return true;
}
void RenderDeviceDriverIface::EndRendering() {}
bool RenderDeviceDriverIface::SetClip_PathStroke(
const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
const CFX_GraphStateData* pGraphState) {
return false;
}
bool RenderDeviceDriverIface::SetPixel(int x, int y, uint32_t color) {
return false;
}
bool RenderDeviceDriverIface::FillRectWithBlend(const FX_RECT& rect,
uint32_t fill_color,
BlendMode blend_type) {
return false;
}
bool RenderDeviceDriverIface::DrawCosmeticLine(const CFX_PointF& ptMoveTo,
const CFX_PointF& ptLineTo,
uint32_t color,
BlendMode blend_type) {
return false;
}
bool RenderDeviceDriverIface::GetDIBits(const RetainPtr<CFX_DIBitmap>& pBitmap,
int left,
int top) {
return false;
}
RetainPtr<CFX_DIBitmap> RenderDeviceDriverIface::GetBackDrop() {
return RetainPtr<CFX_DIBitmap>();
}
bool RenderDeviceDriverIface::ContinueDIBits(CFX_ImageRenderer* handle,
PauseIndicatorIface* pPause) {
return false;
}
bool RenderDeviceDriverIface::DrawDeviceText(int nChars,
const FXTEXT_CHARPOS* pCharPos,
CFX_Font* pFont,
const CFX_Matrix* pObject2Device,
float font_size,
uint32_t color) {
return false;
}
int RenderDeviceDriverIface::GetDriverType() const {
return 0;
}
void RenderDeviceDriverIface::ClearDriver() {}
bool RenderDeviceDriverIface::DrawShading(const CPDF_ShadingPattern* pPattern,
const CFX_Matrix* pMatrix,
const FX_RECT& clip_rect,
int alpha,
bool bAlphaMode) {
return false;
}
bool RenderDeviceDriverIface::SetBitsWithMask(
const RetainPtr<CFX_DIBBase>& pBitmap,
const RetainPtr<CFX_DIBBase>& pMask,
int left,
int top,
int bitmap_alpha,
BlendMode blend_type) {
return false;
}
#if defined _SKIA_SUPPORT_ || _SKIA_SUPPORT_PATHS_
void RenderDeviceDriverIface::Flush() {}
#endif
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