1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
|
// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CORE_FXGE_SKIA_FX_SKIA_DEVICE_H_
#define CORE_FXGE_SKIA_FX_SKIA_DEVICE_H_
#if defined _SKIA_SUPPORT_ || defined _SKIA_SUPPORT_PATHS_
#include <memory>
#include <vector>
#include "core/fxge/cfx_pathdata.h"
#include "core/fxge/ifx_renderdevicedriver.h"
class FXTEXT_CHARPOS;
class SkCanvas;
class SkMatrix;
class SkPaint;
class SkPath;
class SkPictureRecorder;
class SkiaState;
struct SkIRect;
class CFX_SkiaDeviceDriver : public IFX_RenderDeviceDriver {
public:
CFX_SkiaDeviceDriver(const RetainPtr<CFX_DIBitmap>& pBitmap,
bool bRgbByteOrder,
const RetainPtr<CFX_DIBitmap>& pOriDevice,
bool bGroupKnockout);
#ifdef _SKIA_SUPPORT_
explicit CFX_SkiaDeviceDriver(SkPictureRecorder* recorder);
CFX_SkiaDeviceDriver(int size_x, int size_y);
#endif
~CFX_SkiaDeviceDriver() override;
/** Options */
int GetDeviceCaps(int caps_id) const override;
/** Save and restore all graphic states */
void SaveState() override;
void RestoreState(bool bKeepSaved) override;
/** Set clipping path using filled region */
bool SetClip_PathFill(
const CFX_PathData* pPathData, // path info
const CFX_Matrix* pObject2Device, // optional transformation
int fill_mode) override; // fill mode, WINDING or ALTERNATE
/** Set clipping path using stroked region */
bool SetClip_PathStroke(
const CFX_PathData* pPathData, // path info
const CFX_Matrix* pObject2Device, // optional transformation
const CFX_GraphStateData*
pGraphState) // graphic state, for pen attributes
override;
/** Draw a path */
bool DrawPath(const CFX_PathData* pPathData,
const CFX_Matrix* pObject2Device,
const CFX_GraphStateData* pGraphState,
uint32_t fill_color,
uint32_t stroke_color,
int fill_mode,
int blend_type) override;
bool FillRectWithBlend(const FX_RECT* pRect,
uint32_t fill_color,
int blend_type) override;
/** Draw a single pixel (device dependant) line */
bool DrawCosmeticLine(const CFX_PointF& ptMoveTo,
const CFX_PointF& ptLineTo,
uint32_t color,
int blend_type) override;
bool GetClipBox(FX_RECT* pRect) override;
/** Load device buffer into a DIB */
bool GetDIBits(const RetainPtr<CFX_DIBitmap>& pBitmap,
int left,
int top) override;
RetainPtr<CFX_DIBitmap> GetBackDrop() override;
bool SetDIBits(const RetainPtr<CFX_DIBSource>& pBitmap,
uint32_t color,
const FX_RECT* pSrcRect,
int dest_left,
int dest_top,
int blend_type) override;
#ifdef _SKIA_SUPPORT_
bool SetBitsWithMask(const RetainPtr<CFX_DIBSource>& pBitmap,
const RetainPtr<CFX_DIBSource>& pMask,
int dest_left,
int dest_top,
int bitmap_alpha,
int blend_type) override;
#endif
#ifdef _SKIA_SUPPORT_PATHS_
void SetClipMask(const FX_RECT& clipBox, const SkPath& skClipPath);
#endif
bool StretchDIBits(const RetainPtr<CFX_DIBSource>& pBitmap,
uint32_t color,
int dest_left,
int dest_top,
int dest_width,
int dest_height,
const FX_RECT* pClipRect,
uint32_t flags,
int blend_type) override;
bool StartDIBits(const RetainPtr<CFX_DIBSource>& pBitmap,
int bitmap_alpha,
uint32_t color,
const CFX_Matrix* pMatrix,
uint32_t flags,
std::unique_ptr<CFX_ImageRenderer>* handle,
int blend_type) override;
bool ContinueDIBits(CFX_ImageRenderer* handle,
IFX_PauseIndicator* pPause) override;
bool DrawBitsWithMask(const RetainPtr<CFX_DIBSource>& pBitmap,
const RetainPtr<CFX_DIBSource>& pMask,
int bitmap_alpha,
const CFX_Matrix* pMatrix,
int blend_type);
bool DrawDeviceText(int nChars,
const FXTEXT_CHARPOS* pCharPos,
CFX_Font* pFont,
const CFX_Matrix* pObject2Device,
float font_size,
uint32_t color) override;
bool DrawShading(const CPDF_ShadingPattern* pPattern,
const CFX_Matrix* pMatrix,
const FX_RECT& clip_rect,
int alpha,
bool bAlphaMode) override;
virtual uint8_t* GetBuffer() const;
void PaintStroke(SkPaint* spaint,
const CFX_GraphStateData* pGraphState,
const SkMatrix& matrix);
void Clear(uint32_t color);
void Flush() override;
SkPictureRecorder* GetRecorder() const { return m_pRecorder; }
void PreMultiply() { m_pBitmap->PreMultiply(); }
static void PreMultiply(const RetainPtr<CFX_DIBitmap>& pDIBitmap);
SkCanvas* SkiaCanvas() { return m_pCanvas; }
void DebugVerifyBitmapIsPreMultiplied() const;
void Dump() const;
private:
friend class SkiaState;
RetainPtr<CFX_DIBitmap> m_pBitmap;
RetainPtr<CFX_DIBitmap> m_pOriDevice;
SkCanvas* m_pCanvas;
SkPictureRecorder* const m_pRecorder;
std::unique_ptr<SkiaState> m_pCache;
#ifdef _SKIA_SUPPORT_PATHS_
std::unique_ptr<CFX_ClipRgn> m_pClipRgn;
std::vector<std::unique_ptr<CFX_ClipRgn>> m_StateStack;
int m_FillFlags;
bool m_bRgbByteOrder;
#endif
bool m_bGroupKnockout;
};
#endif // defined _SKIA_SUPPORT_ || defined _SKIA_SUPPORT_PATHS_
#endif // CORE_FXGE_SKIA_FX_SKIA_DEVICE_H_
|