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// Copyright 2014 PDFium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
struct _CFX_UniqueKeyGen {
void Generate(int count, ...);
FX_CHAR m_Key[128];
int m_KeyLen;
};
class CFX_SizeGlyphCache : public CFX_Object
{
public:
CFX_SizeGlyphCache()
{
m_GlyphMap.InitHashTable(253);
}
~CFX_SizeGlyphCache();
CFX_MapPtrToPtr m_GlyphMap;
};
class CTTFontDesc : public CFX_Object
{
public:
CTTFontDesc()
{
m_Type = 0;
m_pFontData = NULL;
m_RefCount = 0;
}
~CTTFontDesc();
FX_BOOL ReleaseFace(FXFT_Face face);
int m_Type;
union {
struct {
FX_BOOL m_bItalic;
FX_BOOL m_bBold;
FXFT_Face m_pFace;
} m_SingleFace;
struct {
FXFT_Face m_pFaces[16];
} m_TTCFace;
};
FX_BYTE* m_pFontData;
int m_RefCount;
};
class CFX_UnicodeEncoding : public IFX_FontEncoding
{
public:
CFX_UnicodeEncoding(CFX_Font* pFont);
virtual FX_DWORD GlyphFromCharCodeEx(FX_DWORD charcode, int encoding = ENCODING_UNICODE);
private:
CFX_Font* m_pFont;
virtual FX_DWORD GlyphFromCharCode(FX_DWORD charcode);
virtual CFX_WideString UnicodeFromCharCode(FX_DWORD charcode) const
{
return CFX_WideString((FX_WCHAR)charcode);
}
virtual FX_DWORD CharCodeFromUnicode(FX_WCHAR Unicode) const
{
return Unicode;
}
virtual FX_BOOL IsUnicodeCompatible() const
{
return TRUE;
}
};
#define CHARSET_FLAG_ANSI 1
#define CHARSET_FLAG_SYMBOL 2
#define CHARSET_FLAG_SHIFTJIS 4
#define CHARSET_FLAG_BIG5 8
#define CHARSET_FLAG_GB 16
#define CHARSET_FLAG_KOREAN 32
class CFontFaceInfo : public CFX_Object
{
public:
CFX_ByteString m_FilePath;
CFX_ByteString m_FaceName;
FX_DWORD m_Styles;
FX_DWORD m_Charsets;
FX_DWORD m_FontOffset;
FX_DWORD m_FileSize;
CFX_ByteString m_FontTables;
};
class CFontFileFaceInfo : public CFX_Object
{
public:
CFontFileFaceInfo();
~CFontFileFaceInfo();
IFX_FileStream* m_pFile;
FXFT_Face m_Face;
CFX_ByteString m_FaceName;
FX_DWORD m_Charsets;
FX_DWORD m_FileSize;
FX_DWORD m_FontOffset;
int m_Weight;
FX_BOOL m_bItalic;
int m_PitchFamily;
CFX_ByteString m_FontTables;
};
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