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reverse engineering rich4
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loadsave.c
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Author
2018-10-01
move mkf source to mkf/
Iru Cai
2018-10-01
game_map @ 0x4991b8, beautify
Iru Cai
2018-09-30
loadsave.c: rewrite stock things
Iru Cai
2018-09-29
small beautify of loadsave.c
Iru Cai
2018-09-28
show_loading_scene
Iru Cai
2018-09-28
a rewrite of loadsave.c
Iru Cai
2018-09-27
price_index
Iru Cai
2018-09-25
rewrite entryCallback, game stage
Iru Cai
2018-09-24
move special players to 0x498e28 according loadsave.c
Iru Cai
2018-09-24
LICENSE
Iru Cai
2018-09-14
consume_a_card, rename more variables
Iru Cai
2018-09-12
name player_info.f21 as who_plays
Iru Cai
2018-09-07
0x49915c is tool_amount
Iru Cai
2018-09-05
sfdesc1.lpSurface
Iru Cai
2018-09-04
use current_player variable
Iru Cai
2018-09-02
add default rich4 players info, rename rich4_characters to rich4_players
Iru Cai
2018-08-31
use player_info and the known variables
Iru Cai
2018-08-24
for loops, fcn_0040e033
Iru Cai
2018-08-24
fcn_00407ad2
Iru Cai
2018-08-20
fcn_00401543
Iru Cai
2018-08-19
fseek function
Iru Cai
2018-08-16
load_checkpoint
Iru Cai