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#include <stdint.h>
typedef struct
{
uint32_t name_ptr;
uint32_t f4;
uint16_t f8;
uint16_t f10;
uint16_t f12;
uint16_t f14;
/* 0x10 */
uint8_t f16;
uint8_t traffic_method; /* 0x496b79 */
uint8_t ndices; /* 0x496b7a */
uint8_t character;
uint8_t f20;
uint8_t f21; /* 0x496b7d */
uint8_t f22;
uint8_t f23;
uint8_t f24;
uint8_t f25;
uint8_t f26;
uint8_t f27;
int32_t cash;
/* 0x20 */
int32_t money_in_bank; /* including special financing */
int32_t loan;
int32_t special_finance;
uint32_t f44;
/* 0x30 */
uint16_t points;
uint8_t days_in_hotel; /* 0x496b9a */
uint8_t days_disappearing;
uint8_t days_in_prison;
uint8_t days_in_hospital;
uint8_t days_sleeping;
uint8_t days_sleep_walking;
uint8_t days_stopping; /* 0x496ba0 */
uint8_t days_tortoise_walking;
uint8_t f58;
uint8_t days_rejected_by_bank;
uint8_t days_bank_no_loans;
uint8_t f61;
uint8_t days_assurance;
uint8_t god_info;
/* 0x40 */
uint8_t f64;
uint8_t f65;
uint8_t f66;
uint8_t f67;
uint16_t f68;
uint16_t f70;
uint16_t f72;
uint16_t f74;
uint32_t f76[6];
uint8_t f100;
uint8_t f101;
uint8_t f102;
uint8_t f103;
} player_info;
extern player_info players[]; /* 0x496b68 */
typedef struct
{
const char *name_ptr;
uint32_t unknown[25];
} character_info;
extern character_info rich4_characters[]; /* 0x47e80c */
extern int nplayers; /* 0x499114 */
extern int current_player; /* 0x49910c */
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