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Diffstat (limited to 'Core/EM/CSM/thunk/CsmVideo/VesaBiosExtensions.h')
-rw-r--r-- | Core/EM/CSM/thunk/CsmVideo/VesaBiosExtensions.h | 463 |
1 files changed, 463 insertions, 0 deletions
diff --git a/Core/EM/CSM/thunk/CsmVideo/VesaBiosExtensions.h b/Core/EM/CSM/thunk/CsmVideo/VesaBiosExtensions.h new file mode 100644 index 0000000..5adcdfb --- /dev/null +++ b/Core/EM/CSM/thunk/CsmVideo/VesaBiosExtensions.h @@ -0,0 +1,463 @@ +// +// This file contains a 'Sample Driver' and is licensed as such +// under the terms of your license agreement with Intel or your +// vendor. This file may be modified by the user, subject to +// the additional terms of the license agreement +// +/*++ + +Copyright (c) 1999 - 2006 Intel Corporation. All rights reserved +This software and associated documentation (if any) is furnished +under a license and may only be used or copied in accordance +with the terms of the license. Except as permitted by such +license, no part of this software or documentation may be +reproduced, stored in a retrieval system, or transmitted in any +form or by any means without the express written consent of +Intel Corporation. + +Module Name: + + VesaBiosExtensions.h + +Abstract: + +Revision History + +--*/ + +#ifndef _VESA_BIOS_EXTENSIONS_H +#define _VESA_BIOS_EXTENSIONS_H + +// +// Turn on byte packing of data structures +// +#pragma pack(1) +// +// VESA BIOS Extensions status codes +// +#define VESA_BIOS_EXTENSIONS_STATUS_SUCCESS 0x004f + +// +// VESA BIOS Extensions Services +// +#define VESA_BIOS_EXTENSIONS_RETURN_CONTROLLER_INFORMATION 0x4f00 + +/*++ + + Routine Description: + Function 00 : Return Controller Information + + Arguments: + Inputs: + AX = 0x4f00 + ES:DI = Pointer to buffer to place VESA_BIOS_EXTENSIONS_INFORMATION_BLOCK structure + Outputs: + AX = Return Status + +--*/ +#define VESA_BIOS_EXTENSIONS_RETURN_MODE_INFORMATION 0x4f01 + +/*++ + + Routine Description: + Function 01 : Return Mode Information + + Arguments: + Inputs: + AX = 0x4f01 + CX = Mode Number + ES:DI = Pointer to buffer to place VESA_BIOS_EXTENSIONS_MODE_INFORMATION_BLOCK structure + Outputs: + AX = Return Status + +--*/ +#define VESA_BIOS_EXTENSIONS_SET_MODE 0x4f02 + +/*++ + + Routine Description: + Function 02 : Set Mode + + Arguments: + Inputs: + AX = 0x4f02 + BX = Desired mode to set + D0-D8 = Mode Number + D9-D10 = Reserved (must be 0) + D11 = 0 - Use current default refresh rate + = 1 - Use user specfieid CRTC values for refresh rate + D12-D13 = Reserved (must be 0) + D14 = 0 - Use windowed frame buffer model + = 1 - Use linear/flat frame buffer model + D15 = 0 - Clear display memory + = 1 - Don't clear display memory + ES:DI = Pointer to buffer to the VESA_BIOS_EXTENSIONS_CRTC_INFORMATION_BLOCK structure + Outputs: + AX = Return Status + +--*/ +#define VESA_BIOS_EXTENSIONS_RETURN_CURRENT_MODE 0x4f03 + +/*++ + + Routine Description: + Function 03 : Return Current Mode + + Arguments: + Inputs: + AX = 0x4f03 + Outputs: + AX = Return Status + BX = Current mode + D0-D13 = Mode Number + D14 = 0 - Windowed frame buffer model + = 1 - Linear/flat frame buffer model + D15 = 0 - Memory cleared at last mode set + = 1 - Memory not cleared at last mode set + +--*/ +#define VESA_BIOS_EXTENSIONS_SAVE_RESTORE_STATE 0x4f04 + +/*++ + + Routine Description: + Function 04 : Save/Restore State + + Arguments: + Inputs: + AX = 0x4f03 + DL = 0x00 - Return Save/Restore State buffer size + = 0x01 - Save State + = 0x02 - Restore State + CX = Requested Status + D0 = Save/Restore controller hardware state + D1 = Save/Restore BIOS data state + D2 = Save/Restore DAC state + D3 = Save/Restore Regsiter state + ES:BX = Pointer to buffer if DL=1 or DL=2 + Outputs: + AX = Return Status + BX = Number of 64 byte blocks to hold the state buffer if DL=0 + +--*/ +#define VESA_BIOS_EXTENSIONS_EDID 0x4f15 + +/*++ + + Routine Description: + Function 15 : implement VBE/DDC service + + Arguments: + Inputs: + AX = 0x4f15 + BL = 0x00 - Report VBE/DDC Capabilities + CX = 0x00 - Controller unit number (00 = primary controller) + ES:DI = Null pointer, must be 0:0 in version 1.0 + Outputs: + AX = Return Status + BH = Approx. time in seconds, rounded up, to transfer one EDID block(128 bytes) + BL = DDC level supported + D0 = 0 DDC1 not supported + = 1 DDC1 supported + D1 = 0 DDC2 not supported + = 1 DDC2 supported + D2 = 0 Screen not blanked during data transfer + = 1 Screen blanked during data transfer + + Inputs: + AX = 0x4f15 + BL = 0x01 - Read EDID + CX = 0x00 - Controller unit number (00 = primary controller) + DX = 0x00 - EDID block number + ES:DI = Pointer to buffer in which the EDID block is returned + Outputs: + AX = Return Status +--*/ + +// +// Timing data from EDID data block +// +#define VESA_BIOS_EXTENSIONS_EDID_BLOCK_SIZE 128 +#define VESA_BIOS_EXTENSIONS_EDID_ESTABLISHED_TIMING_MAX_NUMBER 17 + +typedef struct { + UINT16 HorizontalResolution; + UINT16 VerticalResolution; + UINT16 RefreshRate; +} VESA_BIOS_EXTENSIONS_EDID_TIMING; + +typedef struct { + UINT32 ValidNumber; + UINT32 Key[VESA_BIOS_EXTENSIONS_EDID_ESTABLISHED_TIMING_MAX_NUMBER]; +} VESA_BIOS_EXTENSIONS_VALID_EDID_TIMING; + +typedef struct { + UINT8 Header[8]; //EDID header "00 FF FF FF FF FF FF 00" + UINT16 ManufactureName; //EISA 3-character ID + UINT16 ProductCode; //Vendor assigned code + UINT32 SerialNumber; //32-bit serial number + UINT8 WeekOfManufacture; //Week number + UINT8 YearOfManufacture; //Year + UINT8 EdidVersion; //EDID Structure Version + UINT8 EdidRevision; //EDID Structure Revision + UINT8 VideoInputDefinition; + UINT8 MaxHorizontalImageSize; //cm + UINT8 MaxVerticalImageSize; //cm + UINT8 DisplayTransferCharacteristic; + UINT8 FeatureSupport; + UINT8 RedGreenLowBits; //Rx1 Rx0 Ry1 Ry0 Gx1 Gx0 Gy1Gy0 + UINT8 BlueWhiteLowBits; //Bx1 Bx0 By1 By0 Wx1 Wx0 Wy1 Wy0 + UINT8 RedX; //Red-x Bits 9 - 2 + UINT8 RedY; //Red-y Bits 9 - 2 + UINT8 GreenX; //Green-x Bits 9 - 2 + UINT8 GreenY; //Green-y Bits 9 - 2 + UINT8 BlueX; //Blue-x Bits 9 - 2 + UINT8 BlueY; //Blue-y Bits 9 - 2 + UINT8 WhiteX; //White-x Bits 9 - 2 + UINT8 WhiteY; //White-x Bits 9 - 2 + UINT8 EstablishedTimings[3]; + UINT8 StandardTimingIdentification[16]; + UINT8 DetailedTimingDescriptions[72]; + UINT8 ExtensionFlag; //Number of (optional) 128-byte EDID extension blocks to follow + UINT8 Checksum; +} VESA_BIOS_EXTENSIONS_EDID_DATA_BLOCK; + +// +// Super VGA Information Block +// +typedef struct { + UINT32 VESASignature; // 'VESA' 4 byte signature + UINT16 VESAVersion; // VBE version number + UINT32 OEMStringPtr; // Pointer to OEM string + UINT32 Capabilities; // Capabilities of video card + UINT32 VideoModePtr; // Pointer to an array of 16-bit supported modes values terminated by 0xFFFF + UINT16 TotalMemory; // Number of 64kb memory blocks + UINT16 OemSoftwareRev; // VBE implementation Software revision + UINT32 OemVendorNamePtr; // VbeFarPtr to Vendor Name String + UINT32 OemProductNamePtr; // VbeFarPtr to Product Name String + UINT32 OemProductRevPtr; // VbeFarPtr to Product Revision String + UINT8 Reserved[222]; // Reserved for VBE implementation scratch area + UINT8 OemData[256]; // Data area for OEM strings. Pad to 512 byte block size +} VESA_BIOS_EXTENSIONS_INFORMATION_BLOCK; + +// +// Super VGA Information Block VESASignature values +// +#define VESA_BIOS_EXTENSIONS_VESA_SIGNATURE EFI_SIGNATURE_32 ('V', 'E', 'S', 'A') +#define VESA_BIOS_EXTENSIONS_VBE2_SIGNATURE EFI_SIGNATURE_32 ('V', 'B', 'E', '2') + +// +// Super VGA Information Block VESAVersion values +// +#define VESA_BIOS_EXTENSIONS_VERSION_1_2 0x0102 +#define VESA_BIOS_EXTENSIONS_VERSION_2_0 0x0200 +#define VESA_BIOS_EXTENSIONS_VERSION_3_0 0x0300 + +// +// Super VGA Information Block Capabilities field bit defintions +// +#define VESA_BIOS_EXTENSIONS_CAPABILITY_8_BIT_DAC 0x01 // 0: DAC width is fixed at 6 bits/color +// 1: DAC width switchable to 8 bits/color +// +#define VESA_BIOS_EXTENSIONS_CAPABILITY_NOT_VGA 0x02 // 0: Controller is VGA compatible +// 1: Controller is not VGA compatible +// +#define VESA_BIOS_EXTENSIONS_CAPABILITY_NOT_NORMAL_RAMDAC 0x04 // 0: Normal RAMDAC operation +// 1: Use blank bit in function 9 to program RAMDAC +// +#define VESA_BIOS_EXTENSIONS_CAPABILITY_STEREOSCOPIC 0x08 // 0: No hardware stereoscopic signal support +// 1: Hardware stereoscopic signal support +// +#define VESA_BIOS_EXTENSIONS_CAPABILITY_VESA_EVC 0x10 // 0: Stero signaling supported via external VESA stereo connector +// 1: Stero signaling supported via VESA EVC connector +// +// Super VGA mode number bite field definitions +// +#define VESA_BIOS_EXTENSIONS_MODE_NUMBER_VESA 0x0100 // 0: Not a VESA defined VBE mode +// 1: A VESA defined VBE mode +// +#define VESA_BIOS_EXTENSIONS_MODE_NUMBER_REFRESH_CONTROL_USER 0x0800 // 0: Use current BIOS default referesh rate +// 1: Use the user specified CRTC values for refresh rate +// +#define VESA_BIOS_EXTENSIONS_MODE_NUMBER_LINEAR_FRAME_BUFFER 0x4000 // 0: Use a banked/windowed frame buffer +// 1: Use a linear/flat frame buffer +// +#define VESA_BIOS_EXTENSIONS_MODE_NUMBER_PRESERVE_MEMORY 0x8000 // 0: Clear display memory +// 1: Preseve display memory +// +// Super VGA Information Block mode list terminator value +// +#define VESA_BIOS_EXTENSIONS_END_OF_MODE_LIST 0xffff + +// +// Window Function +// +typedef +VOID +(*VESA_BIOS_EXTENSIONS_WINDOW_FUNCTION) ( + VOID + ); + +// +// Super VGA Mode Information Block +// +typedef struct { + // + // Manadory fields for all VESA Bios Extensions revisions + // + UINT16 ModeAttributes; // Mode attributes + UINT8 WinAAttributes; // Window A attributes + UINT8 WinBAttributes; // Window B attributes + UINT16 WinGranularity; // Window granularity in k + UINT16 WinSize; // Window size in k + UINT16 WinASegment; // Window A segment + UINT16 WinBSegment; // Window B segment + UINT32 WindowFunction; // Pointer to window function + UINT16 BytesPerScanLine; // Bytes per scanline + // + // Manadory fields for VESA Bios Extensions 1.2 and above + // + UINT16 XResolution; // Horizontal resolution + UINT16 YResolution; // Vertical resolution + UINT8 XCharSize; // Character cell width + UINT8 YCharSize; // Character cell height + UINT8 NumberOfPlanes; // Number of memory planes + UINT8 BitsPerPixel; // Bits per pixel + UINT8 NumberOfBanks; // Number of CGA style banks + UINT8 MemoryModel; // Memory model type + UINT8 BankSize; // Size of CGA style banks + UINT8 NumberOfImagePages; // Number of images pages + UINT8 Reserved1; // Reserved + UINT8 RedMaskSize; // Size of direct color red mask + UINT8 RedFieldPosition; // Bit posn of lsb of red mask + UINT8 GreenMaskSize; // Size of direct color green mask + UINT8 GreenFieldPosition; // Bit posn of lsb of green mask + UINT8 BlueMaskSize; // Size of direct color blue mask + UINT8 BlueFieldPosition; // Bit posn of lsb of blue mask + UINT8 RsvdMaskSize; // Size of direct color res mask + UINT8 RsvdFieldPosition; // Bit posn of lsb of res mask + UINT8 DirectColorModeInfo; // Direct color mode attributes + // + // Manadory fields for VESA Bios Extensions 2.0 and above + // + UINT32 PhysBasePtr; // Physical Address for flat memory frame buffer + UINT32 Reserved2; // Reserved + UINT16 Reserved3; // Reserved + // + // Manadory fields for VESA Bios Extensions 3.0 and above + // + UINT16 LinBytesPerScanLine; // Bytes/scan line for linear modes + UINT8 BnkNumberOfImagePages; // Number of images for banked modes + UINT8 LinNumberOfImagePages; // Number of images for linear modes + UINT8 LinRedMaskSize; // Size of direct color red mask (linear mode) + UINT8 LinRedFieldPosition; // Bit posiiton of lsb of red mask (linear modes) + UINT8 LinGreenMaskSize; // Size of direct color green mask (linear mode) + UINT8 LinGreenFieldPosition; // Bit posiiton of lsb of green mask (linear modes) + UINT8 LinBlueMaskSize; // Size of direct color blue mask (linear mode) + UINT8 LinBlueFieldPosition; // Bit posiiton of lsb of blue mask (linear modes) + UINT8 LinRsvdMaskSize; // Size of direct color reserved mask (linear mode) + UINT8 LinRsvdFieldPosition; // Bit posiiton of lsb of reserved mask (linear modes) + UINT32 MaxPixelClock; // Maximum pixel clock (in Hz) for graphics mode + UINT8 Pad[190]; // Pad to 256 byte block size +} VESA_BIOS_EXTENSIONS_MODE_INFORMATION_BLOCK; + +// +// Super VGA Mode Information Block ModeAttributes field bit defintions +// +#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_HARDWARE 0x0001 // 0: Mode not supported in handware +// 1: Mode supported in handware +// +#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_TTY 0x0004 // 0: TTY Output functions not supported by BIOS +// 1: TTY Output functions supported by BIOS +// +#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_COLOR 0x0008 // 0: Monochrome mode +// 1: Color mode +// +#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_GRAPHICS 0x0010 // 0: Text mode +// 1: Graphics mode +// +#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_NOT_VGA 0x0020 // 0: VGA compatible mode +// 1: Not a VGA compatible mode +// +#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_NOT_WINDOWED 0x0040 // 0: VGA compatible windowed memory mode +// 1: Not a VGA compatible windowed memory mode +// +#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER 0x0080 // 0: No linear fram buffer mode available +// 1: Linear frame buffer mode available +// +#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_DOUBLE_SCAN 0x0100 // 0: No double scan mode available +// 1: Double scan mode available +// +#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_INTERLACED 0x0200 // 0: No interlaced mode is available +// 1: Interlaced mode is available +// +#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_NO_TRIPPLE_BUFFER 0x0400 // 0: No hardware triple buffer mode support available +// 1: Hardware triple buffer mode support available +// +#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_STEREOSCOPIC 0x0800 // 0: No hardware steroscopic display support +// 1: Hardware steroscopic display support +// +#define VESA_BIOS_EXTENSIONS_MODE_ATTRIBUTE_DUAL_DISPLAY 0x1000 // 0: No dual display start address support +// 1: Dual display start address support +// +// Super VGA Mode Information Block WinAAttribite/WinBAttributes field bit defintions +// +#define VESA_BIOS_EXTENSIONS_WINX_ATTRIBUTE_RELOCATABLE 0x01 // 0: Single non-relocatable window only +// 1: Relocatable window(s) are supported +// +#define VESA_BIOS_EXTENSIONS_WINX_ATTRIBUTE_READABLE 0x02 // 0: Window is not readable +// 1: Window is readable +// +#define VESA_BIOS_EXTENSIONS_WINX_ATTRIBUTE_WRITABLE 0x04 // 0: Window is not writable +// 1: Window is writable +// +// Super VGA Mode Information Block DirectColorMode field bit defintions +// +#define VESA_BIOS_EXTENSIONS_DIRECT_COLOR_MODE_PROG_COLOR_RAMP 0x01 // 0: Color ram is fixed +// 1: Color ramp is programmable +// +#define VESA_BIOS_EXTENSIONS_DIRECT_COLOR_MODE_RSVD_USABLE 0x02 // 0: Bits in Rsvd field are reserved +// 1: Bits in Rsdv field are usable +// +// Super VGA Memory Models +// +typedef enum { + memPL = 3, // Planar memory model + memPK = 4, // Packed pixel memory model + memRGB= 6, // Direct color RGB memory model + memYUV= 7, // Direct color YUV memory model +} VESA_BIOS_EXTENSIONS_MEMORY_MODELS; + +// +// Super VGA CRTC Information Block +// +typedef struct { + UINT16 HorizontalTotal; // Horizontal total in pixels + UINT16 HorizontalSyncStart; // Horizontal sync start in pixels + UINT16 HorizontalSyncEnd; // Horizontal sync end in pixels + UINT16 VericalTotal; // Vertical total in pixels + UINT16 VericalSyncStart; // Vertical sync start in pixels + UINT16 VericalSyncEnd; // Vertical sync end in pixels + UINT8 Flags; // Flags (Interlaced/DoubleScan/etc). + UINT32 PixelClock; // Pixel clock in units of Hz + UINT16 RefreshRate; // Refresh rate in units of 0.01 Hz + UINT8 Reserved[40]; // Pad +} VESA_BIOS_EXTENSIONS_CRTC_INFORMATION_BLOCK; + +#define VESA_BIOS_EXTENSIONS_CRTC_FLAGS_DOUBLE_SCAN 0x01 // 0: Graphics mode is not souble scanned +// 1: Graphics mode is double scanned +// +#define VESA_BIOS_EXTENSIONS_CRTC_FLAGSINTERLACED 0x02 // 0: Graphics mode is not interlaced +// 1: Graphics mode is interlaced +// +#define VESA_BIOS_EXTENSIONS_CRTC_HORIZONTAL_SYNC_NEGATIVE 0x04 // 0: Horizontal sync polarity is positive(+) +// 0: Horizontal sync polarity is negative(-) +// +#define VESA_BIOS_EXTENSIONS_CRTC_VERITICAL_SYNC_NEGATIVE 0x08 // 0: Verical sync polarity is positive(+) +// 0: Verical sync polarity is negative(-) +// +// Turn off byte packing of data structures +// +#pragma pack() + +#endif |