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diff --git a/arch/sandbox/include/asm/state.h b/arch/sandbox/include/asm/state.h
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+/* SPDX-License-Identifier: GPL-2.0+ */
+/*
+ * Copyright (c) 2011-2012 The Chromium OS Authors.
+ */
+
+#ifndef __SANDBOX_STATE_H
+#define __SANDBOX_STATE_H
+
+#include <config.h>
+#include <sysreset.h>
+#include <stdbool.h>
+#include <linux/list.h>
+#include <linux/stringify.h>
+
+/**
+ * Selects the behavior of the serial terminal.
+ *
+ * If Ctrl-C is processed by U-Boot, then the only way to quit sandbox is with
+ * the 'reset' command, or equivalent.
+ *
+ * If the terminal is cooked, then Ctrl-C will terminate U-Boot, and the
+ * command line will not be quite such a faithful emulation.
+ *
+ * Options are:
+ *
+ * raw-with-sigs - Raw, but allow signals (Ctrl-C will quit)
+ * raw - Terminal is always raw
+ * cooked - Terminal is always cooked
+ */
+enum state_terminal_raw {
+ STATE_TERM_RAW_WITH_SIGS, /* Default */
+ STATE_TERM_RAW,
+ STATE_TERM_COOKED,
+
+ STATE_TERM_COUNT,
+};
+
+struct sandbox_spi_info {
+ struct udevice *emul;
+};
+
+struct sandbox_wdt_info {
+ unsigned long long counter;
+ uint reset_count;
+ bool running;
+};
+
+/**
+ * struct sandbox_mapmem_entry - maps pointers to/from U-Boot addresses
+ *
+ * When map_to_sysmem() is called with an address outside sandbox's emulated
+ * RAM, a record is created with a tag that can be used to reference that
+ * pointer. When map_sysmem() is called later with that tag, the pointer will
+ * be returned, just as it would for a normal sandbox address.
+ *
+ * @tag: Address tag (a value which U-Boot uses to refer to the address)
+ * @ptr: Associated pointer for that tag
+ */
+struct sandbox_mapmem_entry {
+ ulong tag;
+ void *ptr;
+ struct list_head sibling_node;
+};
+
+/* The complete state of the test system */
+struct sandbox_state {
+ const char *cmd; /* Command to execute */
+ bool interactive; /* Enable cmdline after execute */
+ bool run_distro_boot; /* Automatically run distro bootcommands */
+ const char *fdt_fname; /* Filename of FDT binary */
+ const char *parse_err; /* Error to report from parsing */
+ int argc; /* Program arguments */
+ char **argv; /* Command line arguments */
+ const char *jumped_fname; /* Jumped from previous U_Boot */
+ uint8_t *ram_buf; /* Emulated RAM buffer */
+ unsigned int ram_size; /* Size of RAM buffer */
+ const char *ram_buf_fname; /* Filename to use for RAM buffer */
+ bool ram_buf_rm; /* Remove RAM buffer file after read */
+ bool write_ram_buf; /* Write RAM buffer on exit */
+ const char *state_fname; /* File containing sandbox state */
+ void *state_fdt; /* Holds saved state for sandbox */
+ bool read_state; /* Read sandbox state on startup */
+ bool write_state; /* Write sandbox state on exit */
+ bool ignore_missing_state_on_read; /* No error if state missing */
+ bool show_lcd; /* Show LCD on start-up */
+ enum sysreset_t last_sysreset; /* Last system reset type */
+ bool sysreset_allowed[SYSRESET_COUNT]; /* Allowed system reset types */
+ enum state_terminal_raw term_raw; /* Terminal raw/cooked */
+ bool skip_delays; /* Ignore any time delays (for test) */
+ bool show_test_output; /* Don't suppress stdout in tests */
+ int default_log_level; /* Default log level for sandbox */
+ bool show_of_platdata; /* Show of-platdata in SPL */
+ bool ram_buf_read; /* true if we read the RAM buffer */
+
+ /* Pointer to information for each SPI bus/cs */
+ struct sandbox_spi_info spi[CONFIG_SANDBOX_SPI_MAX_BUS]
+ [CONFIG_SANDBOX_SPI_MAX_CS];
+
+ /* Information about Watchdog */
+ struct sandbox_wdt_info wdt;
+
+ ulong next_tag; /* Next address tag to allocate */
+ struct list_head mapmem_head; /* struct sandbox_mapmem_entry */
+ bool hwspinlock; /* Hardware Spinlock status */
+ bool allow_memio; /* Allow readl() etc. to work */
+
+ /*
+ * This struct is getting large.
+ *
+ * Consider putting test data in driver-private structs, like
+ * sandbox_pch.c.
+ *
+ * If you add new members, please put them above this comment.
+ */
+};
+
+/* Minimum space we guarantee in the state FDT when calling read/write*/
+#define SANDBOX_STATE_MIN_SPACE 0x1000
+
+/**
+ * struct sandbox_state_io - methods to saved/restore sandbox state
+ * @name: Name of of the device tree node, also the name of the variable
+ * holding this data so it should be an identifier (use underscore
+ * instead of minus)
+ * @compat: Compatible string for the node containing this state
+ *
+ * @read: Function to read state from FDT
+ * If data is available, then blob and node will provide access to it. If
+ * not (blob == NULL and node == -1) this function should set up an empty
+ * data set for start-of-day.
+ * @param blob: Pointer to device tree blob, or NULL if no data to read
+ * @param node: Node offset to read from
+ * @return 0 if OK, -ve on error
+ *
+ * @write: Function to write state to FDT
+ * The caller will ensure that there is a node ready for the state. The
+ * node may already contain the old state, in which case it should be
+ * overridden. There is guaranteed to be SANDBOX_STATE_MIN_SPACE bytes
+ * of free space, so error checking is not required for fdt_setprop...()
+ * calls which add up to less than this much space.
+ *
+ * For adding larger properties, use state_setprop().
+ *
+ * @param blob: Device tree blob holding state
+ * @param node: Node to write our state into
+ *
+ * Note that it is possible to save data as large blobs or as individual
+ * hierarchical properties. However, unless you intend to keep state files
+ * around for a long time and be able to run an old state file on a new
+ * sandbox, it might not be worth using individual properties for everything.
+ * This is certainly supported, it is just a matter of the effort you wish
+ * to put into the state read/write feature.
+ */
+struct sandbox_state_io {
+ const char *name;
+ const char *compat;
+ int (*write)(void *blob, int node);
+ int (*read)(const void *blob, int node);
+};
+
+/**
+ * SANDBOX_STATE_IO - Declare sandbox state to read/write
+ *
+ * Sandbox permits saving state from one run and restoring it in another. This
+ * allows the test system to retain state between runs and thus better
+ * emulate a real system. Examples of state that might be useful to save are
+ * the emulated GPIOs pin settings, flash memory contents and TPM private
+ * data. U-Boot memory contents is dealth with separately since it is large
+ * and it is not normally useful to save it (since a normal system does not
+ * preserve DRAM between runs). See the '-m' option for this.
+ *
+ * See struct sandbox_state_io above for member documentation.
+ */
+#define SANDBOX_STATE_IO(_name, _compat, _read, _write) \
+ ll_entry_declare(struct sandbox_state_io, _name, state_io) = { \
+ .name = __stringify(_name), \
+ .read = _read, \
+ .write = _write, \
+ .compat = _compat, \
+ }
+
+/**
+ * Gets a pointer to the current state.
+ *
+ * @return pointer to state
+ */
+struct sandbox_state *state_get_current(void);
+
+/**
+ * Read the sandbox state from the supplied device tree file
+ *
+ * This calls all registered state handlers to read in the sandbox state
+ * from a previous test run.
+ *
+ * @param state Sandbox state to update
+ * @param fname Filename of device tree file to read from
+ * @return 0 if OK, -ve on error
+ */
+int sandbox_read_state(struct sandbox_state *state, const char *fname);
+
+/**
+ * Write the sandbox state to the supplied device tree file
+ *
+ * This calls all registered state handlers to write out the sandbox state
+ * so that it can be preserved for a future test run.
+ *
+ * If the file exists it is overwritten.
+ *
+ * @param state Sandbox state to update
+ * @param fname Filename of device tree file to write to
+ * @return 0 if OK, -ve on error
+ */
+int sandbox_write_state(struct sandbox_state *state, const char *fname);
+
+/**
+ * Add a property to a sandbox state node
+ *
+ * This is equivalent to fdt_setprop except that it automatically enlarges
+ * the device tree if necessary. That means it is safe to write any amount
+ * of data here.
+ *
+ * This function can only be called from within struct sandbox_state_io's
+ * ->write method, i.e. within state I/O drivers.
+ *
+ * @param node Device tree node to write to
+ * @param prop_name Property to write
+ * @param data Data to write into property
+ * @param size Size of data to write into property
+ */
+int state_setprop(int node, const char *prop_name, const void *data, int size);
+
+/**
+ * Control skipping of time delays
+ *
+ * Some tests have unnecessay time delays (e.g. USB). Allow these to be
+ * skipped to speed up testing
+ *
+ * @param skip_delays true to skip delays from now on, false to honour delay
+ * requests
+ */
+void state_set_skip_delays(bool skip_delays);
+
+/**
+ * See if delays should be skipped
+ *
+ * @return true if delays should be skipped, false if they should be honoured
+ */
+bool state_get_skip_delays(void);
+
+/**
+ * state_reset_for_test() - Reset ready to re-run tests
+ *
+ * This clears out any test state ready for another test run.
+ */
+void state_reset_for_test(struct sandbox_state *state);
+
+/**
+ * state_show() - Show information about the sandbox state
+ *
+ * @param state Sandbox state to show
+ */
+void state_show(struct sandbox_state *state);
+
+/**
+ * Initialize the test system state
+ */
+int state_init(void);
+
+/**
+ * Uninitialize the test system state, writing out state if configured to
+ * do so.
+ *
+ * @return 0 if OK, -ve on error
+ */
+int state_uninit(void);
+
+#endif